"Grishnakh"
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package com.gempukku.lotro.cards.set17.orc;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.SelfExertEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDeckEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: Rise of Saruman
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* Side: Shadow
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* Culture: Orc
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* Twilight Cost: 4
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* Type: Minion • Orc
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* Strength: 11
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* Vitality: 3
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* Site: 4
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* Game Text: Hunter 2. While you can spot an [URUK-HAI] minion, each [ORC] Orc gains hunter 1 (if that [URUK-HAI]
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* minion is Ugluk, each [ORC] Orc gains an additional hunter 1). Shadow: Exert Grishnakh twice to play an [URUK-HAI]
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* hunter minion from your draw deck.
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*/
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public class Card17_071 extends AbstractMinion {
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public Card17_071() {
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super(4, 11, 3, 4, Race.ORC, Culture.ORC, "Grishnakh", true);
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addKeyword(Keyword.HUNTER, 2);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(
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new KeywordModifier(self, Filters.and(Culture.ORC, Race.ORC),
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new SpotCondition(Culture.URUK_HAI, CardType.MINION), Keyword.HUNTER, 1));
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modifiers.add(
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new KeywordModifier(self, Filters.and(Culture.ORC, Race.ORC),
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new SpotCondition(Culture.URUK_HAI, CardType.MINION, Filters.name("Ugluk")), Keyword.HUNTER, 1));
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return modifiers;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
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&& PlayConditions.canSelfExert(self, 2, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfExertEffect(self));
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action.appendCost(
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new SelfExertEffect(self));
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action.appendEffect(
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new ChooseAndPlayCardFromDeckEffect(playerId, Culture.URUK_HAI, CardType.MINION, Keyword.HUNTER));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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