"Fortress of Rohan"

This commit is contained in:
marcins78
2013-02-06 13:24:08 +00:00
parent 26dd9f6190
commit b152be1af4

View File

@@ -0,0 +1,56 @@
package com.gempukku.lotro.cards.set20.rohan;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* 2
* Fortress of Rohan
* Rohan Possession • Support Area
* Fortification.
* To play spot Theoden.
* At the start of each skirmish involving a [Rohan] Man, each minion must exert.
* Discard this condition at the start of the regroup phase.
*/
public class Card20_326 extends AbstractPermanent {
public Card20_326() {
super(Side.FREE_PEOPLE, 2, CardType.POSSESSION, Culture.ROHAN, Zone.SUPPORT, "Fortress of Rohan");
addKeyword(Keyword.FORTIFICATION);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& PlayConditions.canSpot(game, Filters.name(Names.theoden));
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.startOfPhase(game, effectResult, Phase.SKIRMISH)
&& PlayConditions.isActive(game, Culture.ROHAN, Race.MAN, Filters.inSkirmish)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new ExertCharactersEffect(action, self, CardType.MINION));
return Collections.singletonList(action);
}
if (TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new SelfDiscardEffect(self));
return Collections.singletonList(action);
}
return null;
}
}