"One Ill Turn Deserves Another"
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package com.gempukku.lotro.cards.set20.isengard;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.modifiers.RemoveSpecialAbilitiesModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* 1
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* One Ill Turn Deserves Another
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* Isengard Event • Maneuver
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* Spell.
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* Exert Saruman to exert a companion. That companion cannot use special abilities until the regroup phase.
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*/
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public class Card20_249 extends AbstractEvent {
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public Card20_249() {
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super(Side.SHADOW, 1, Culture.ISENGARD, "One Ill Turn Deserves Another", Phase.MANEUVER);
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addKeyword(Keyword.SPELL);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, Filters.saruman);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.saruman));
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action.appendEffect(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, CardType.COMPANION) {
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@Override
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protected void forEachCardExertedCallback(PhysicalCard character) {
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new RemoveSpecialAbilitiesModifier(self, character), Phase.REGROUP));
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}
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});
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return action;
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}
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}
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