"Must Be a Dream"

This commit is contained in:
marcins78@gmail.com
2011-10-20 15:37:51 +00:00
parent 3d6f4670e6
commit aff6d37b92

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package com.gempukku.lotro.cards.set6.elven;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.DiscardCardFromDeckEffect;
import com.gempukku.lotro.cards.effects.RevealTopCardsOfDrawDeckEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.GameUtils;
import com.gempukku.lotro.logic.decisions.MultipleChoiceAwaitingDecision;
import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
import java.util.List;
/**
* Set: Ents of Fangorn
* Side: Free
* Culture: Elven
* Twilight Cost: 0
* Type: Event
* Game Text: Fellowship: Spot an Elf to reveal the top card of your draw deck. Heal up to 2 companions whose culture
* matches the revealed card. You may discard the revealed card.
*/
public class Card6_020 extends AbstractEvent {
public Card6_020() {
super(Side.FREE_PEOPLE, 0, Culture.ELVEN, "Must Be a Dream", Phase.FELLOWSHIP);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
return super.checkPlayRequirements(playerId, game, self, twilightModifier)
&& PlayConditions.canSpot(game, Race.ELF);
}
@Override
public PlayEventAction getPlayCardAction(final String playerId, final LotroGame game, PhysicalCard self, int twilightModifier) {
final PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new RevealTopCardsOfDrawDeckEffect(self, playerId, 1) {
@Override
protected void cardsRevealed(List<PhysicalCard> cards) {
for (final PhysicalCard card : cards) {
Culture cardCulture = card.getBlueprint().getCulture();
action.appendEffect(
new ChooseAndHealCharactersEffect(action, playerId, 0, 2, CardType.COMPANION, cardCulture));
action.appendEffect(
new PlayoutDecisionEffect(game.getUserFeedback(), playerId,
new MultipleChoiceAwaitingDecision(1, "Do you wish to discard " + GameUtils.getCardLink(card), new String[]{"Yes", "No"}) {
@Override
protected void validDecisionMade(int index, String result) {
if (result.equals("Yes"))
action.appendEffect(
new DiscardCardFromDeckEffect(card));
}
}));
}
}
});
return action;
}
}