"They Stole It"

This commit is contained in:
marcins78@gmail.com
2011-10-20 19:57:51 +00:00
parent db5387eb7e
commit af6a12ad30

View File

@@ -0,0 +1,55 @@
package com.gempukku.lotro.cards.set6.gollum;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* Set: Ents of Fangorn
* Side: Shadow
* Culture: Gollum
* Twilight Cost: 1
* Type: Condition
* Game Text: Plays to your support arear Skirmish: Spot Gollum and discard 3 cards from hand to wound a companion
* Gollum is skirmishing once (or twice if that companion is a [SHIRE] companion).
*/
public class Card6_046 extends AbstractPermanent {
public Card6_046() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "They Stole It");
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)
&& PlayConditions.canSpot(game, Filters.name("Gollum"))
&& game.getGameState().getHand(playerId).size() >= 3) {
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 3));
action.appendEffect(
new ChooseActiveCardEffect(self, playerId, "Choose companion", CardType.COMPANION, Filters.wounded, Filters.inSkirmishAgainst(Filters.name("Gollum"))) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard card) {
action.appendEffect(
new WoundCharactersEffect(self, card));
if (card.getBlueprint().getCulture() == Culture.SHIRE)
action.appendEffect(
new WoundCharactersEffect(self, card));
}
});
return Collections.singletonList(action);
}
return null;
}
}