"Shire-songs"

This commit is contained in:
marcins78
2013-02-12 17:32:35 +00:00
parent eb16874610
commit af35893cc1

View File

@@ -0,0 +1,60 @@
package com.gempukku.lotro.cards.set20.shire;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.SelfExertEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
import com.gempukku.lotro.cards.modifiers.VitalityModifier;
import com.gempukku.lotro.cards.modifiers.evaluator.CountSpottableEvaluator;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* 1
* Shire-songs
* Shire Condition • Companion
* 1
* Tale.
* Bearer must be an unbound Hobbit.
* Limit 1 per bearer.
* Skirmish: Exert bearer twice to make him strength +1 for each pipe you can spot.
*/
public class Card20_411 extends AbstractAttachable {
public Card20_411() {
super(Side.FREE_PEOPLE, CardType.CONDITION, 1, Culture.SHIRE, null, "Shire-songs");
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.and(Race.HOBBIT, Filters.unboundCompanion, Filters.not(Filters.hasAttached(Filters.name(getName()))));
}
@Override
public Modifier getAlwaysOnModifier(LotroGame game, PhysicalCard self) {
return new VitalityModifier(self, Filters.hasAttached(self), 1);
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& PlayConditions.canExert(self, game, 2, Filters.hasAttached(self))) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfExertEffect(action, self));
action.appendEffect(
new ChooseAndAddUntilEOPStrengthBonusEffect(
action, self, playerId,
new CountSpottableEvaluator(PossessionClass.PIPE), self.getAttachedTo()));
return Collections.singletonList(action);
}
return null;
}
}