Fixed Lorien Swordsman applying the wrong strength debuff (it was making minions strength -2 per wound on the Swordsman himself)
This commit is contained in:
@@ -1002,7 +1002,6 @@
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filter: minion,inSkirmishAgainst(self)
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amount: {
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type: forEachWound
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filter: self
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multiplier: -2
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}
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}
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@@ -1,9 +1,11 @@
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package com.gempukku.lotro.cards.official.set04;
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import com.gempukku.lotro.cards.GenericCardTestHelper;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.CardNotFoundException;
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import com.gempukku.lotro.game.PhysicalCardImpl;
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import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import org.junit.Test;
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@@ -18,8 +20,9 @@ public class Card_04_078_Tests
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return new GenericCardTestHelper(
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new HashMap<>()
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{{
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put("card", "4_78");
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// put other cards in here as needed for the test case
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put("swordsman", "4_78");
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put("savage", "1_151");
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put("runner", "1_178");
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}},
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GenericCardTestHelper.FellowshipSites,
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GenericCardTestHelper.FOTRFrodo,
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@@ -47,7 +50,7 @@ public class Card_04_078_Tests
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var scn = GetScenario();
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var card = scn.GetFreepsCard("card");
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var card = scn.GetFreepsCard("swordsman");
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assertEquals("Lórien Swordsman", card.getBlueprint().getTitle());
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assertNull(card.getBlueprint().getSubtitle());
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@@ -62,18 +65,40 @@ public class Card_04_078_Tests
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assertEquals(6, card.getBlueprint().getResistance());
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}
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// Uncomment any @Test markers below once this is ready to be used
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//@Test
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public void LorienSwordsmanTest1() throws DecisionResultInvalidException, CardNotFoundException {
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@Test
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public void LorienSwordsmanReducesStrengthOnEachMinion() throws DecisionResultInvalidException, CardNotFoundException {
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//Pre-game setup
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var scn = GetScenario();
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var card = scn.GetFreepsCard("card");
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scn.FreepsMoveCardToHand(card);
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var swordsman = scn.GetFreepsCard("swordsman");
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scn.FreepsMoveCharToTable(swordsman);
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var savage = scn.GetShadowCard("savage");
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var runner = scn.GetShadowCard("runner");
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scn.ShadowMoveCharToTable(savage, runner);
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scn.StartGame();
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scn.FreepsPlayCard(card);
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assertEquals(2, scn.GetTwilight());
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scn.AddWoundsToChar(savage, 1);
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scn.SkipToAssignments();
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scn.FreepsDeclineAssignments();
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scn.ShadowAssignToMinions(swordsman, savage, runner);
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assertEquals(5, scn.GetStrength(swordsman));
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assertEquals(5, scn.GetStrength(runner));
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assertEquals(5, scn.GetStrength(savage));
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scn.FreepsResolveSkirmish(swordsman);
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assertEquals(5, scn.GetStrength(swordsman));
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assertEquals(5, scn.GetStrength(runner));
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assertEquals(3, scn.GetStrength(savage));
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scn.AddWoundsToChar(savage, 1);
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assertEquals(5, scn.GetStrength(swordsman));
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assertEquals(5, scn.GetStrength(runner));
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assertEquals(1, scn.GetStrength(savage));
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}
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}
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@@ -3,7 +3,6 @@ package com.gempukku.lotro.cards.unofficial.pc.errata.set04;
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import com.gempukku.lotro.cards.GenericCardTestHelper;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.CardNotFoundException;
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import com.gempukku.lotro.game.PhysicalCardImpl;
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import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import org.junit.Test;
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@@ -18,8 +17,9 @@ public class Card_04_078_ErrataTests
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return new GenericCardTestHelper(
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new HashMap<>()
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{{
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put("card", "54_78");
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// put other cards in here as needed for the test case
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put("swordsman", "54_78");
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put("savage", "1_151");
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put("runner", "1_178");
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}},
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GenericCardTestHelper.FellowshipSites,
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GenericCardTestHelper.FOTRFrodo,
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@@ -48,7 +48,7 @@ public class Card_04_078_ErrataTests
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var scn = GetScenario();
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var card = scn.GetFreepsCard("card");
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var card = scn.GetFreepsCard("swordsman");
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assertEquals("Lórien Swordsman", card.getBlueprint().getTitle());
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assertNull(card.getBlueprint().getSubtitle());
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@@ -64,18 +64,40 @@ public class Card_04_078_ErrataTests
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assertEquals(6, card.getBlueprint().getResistance());
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}
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// Uncomment any @Test markers below once this is ready to be used
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//@Test
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public void LorienSwordsmanTest1() throws DecisionResultInvalidException, CardNotFoundException {
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@Test
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public void LorienSwordsmanReducesStrengthOnEachMinion() throws DecisionResultInvalidException, CardNotFoundException {
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//Pre-game setup
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var scn = GetScenario();
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var card = scn.GetFreepsCard("card");
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scn.FreepsMoveCardToHand(card);
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var swordsman = scn.GetFreepsCard("swordsman");
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scn.FreepsMoveCharToTable(swordsman);
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var savage = scn.GetShadowCard("savage");
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var runner = scn.GetShadowCard("runner");
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scn.ShadowMoveCharToTable(savage, runner);
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scn.StartGame();
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scn.FreepsPlayCard(card);
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assertEquals(2, scn.GetTwilight());
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scn.AddWoundsToChar(savage, 1);
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scn.SkipToAssignments();
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scn.FreepsDeclineAssignments();
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scn.ShadowAssignToMinions(swordsman, savage, runner);
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assertEquals(5, scn.GetStrength(swordsman));
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assertEquals(5, scn.GetStrength(runner));
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assertEquals(5, scn.GetStrength(savage));
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scn.FreepsResolveSkirmish(swordsman);
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assertEquals(5, scn.GetStrength(swordsman));
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assertEquals(5, scn.GetStrength(runner));
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assertEquals(3, scn.GetStrength(savage));
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scn.AddWoundsToChar(savage, 1);
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assertEquals(5, scn.GetStrength(swordsman));
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assertEquals(5, scn.GetStrength(runner));
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assertEquals(1, scn.GetStrength(savage));
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}
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}
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