- "Wrath of Harad" should now no longer freeze the game.
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@@ -43,7 +43,8 @@ public class Card4_261 extends AbstractPermanent {
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final PhysicalCard actionSource = action.getActionSource();
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if (actionSource != null
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&& actionSource.getBlueprint().getCardType() == CardType.EVENT) {
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&& actionSource.getBlueprint().getCardType() == CardType.EVENT
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&& action instanceof PlayEventAction) {
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PlayEventAction playEventAction = (PlayEventAction) action;
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if (Filters.canSpot(gameState, modifiersQuerying, Culture.RAIDER, Race.MAN)
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&& playEventAction.isRequiresRanger())
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@@ -1,4 +1,7 @@
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<pre style="font-size:80%">
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<b>09 May 2012</b>
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- "Wrath of Harad" should now no longer freeze the game.
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<b>30 Apr. 2012</b>
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- "Pillage of Rohan" should now work correctly.
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- "Realm of Dwarrowdelf" now has two separate limits (for str and dmg).
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