- "Wrath of Harad" should now no longer freeze the game.

This commit is contained in:
marcins78@gmail.com
2012-05-09 18:07:44 +00:00
parent eeab1d5353
commit ae24dc607b
2 changed files with 5 additions and 1 deletions

View File

@@ -43,7 +43,8 @@ public class Card4_261 extends AbstractPermanent {
final PhysicalCard actionSource = action.getActionSource();
if (actionSource != null
&& actionSource.getBlueprint().getCardType() == CardType.EVENT) {
&& actionSource.getBlueprint().getCardType() == CardType.EVENT
&& action instanceof PlayEventAction) {
PlayEventAction playEventAction = (PlayEventAction) action;
if (Filters.canSpot(gameState, modifiersQuerying, Culture.RAIDER, Race.MAN)
&& playEventAction.isRequiresRanger())

View File

@@ -1,4 +1,7 @@
<pre style="font-size:80%">
<b>09 May 2012</b>
- "Wrath of Harad" should now no longer freeze the game.
<b>30 Apr. 2012</b>
- "Pillage of Rohan" should now work correctly.
- "Realm of Dwarrowdelf" now has two separate limits (for str and dmg).