- Chat in game can now be prevented from auto-scrolling using a button.
This commit is contained in:
@@ -1,4 +1,10 @@
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<pre style="font-size:80%">
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<b>11 Apr. 2012</b>
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- Added sets 01-06 starters to merchant.
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- Merchant starting filter shows cards only.
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- System messages in Game Hall can now be hidden with a button.
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- Chat in game can now be prevented from auto-scrolling using a button.
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<b>10 Apr. 2012</b>
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- "Momentous Gathering" now can be played if you can spot only one Ent.
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@@ -15,8 +15,10 @@ var ChatBoxUI = Class.extend({
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playerListener: null,
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hiddenClasses: null,
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hideSystemButton: null,
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lockButton: null,
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lockChat: false,
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init: function(name, div, url, showList, playerListener, showHideSystemButton) {
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init: function(name, div, url, showList, playerListener, showHideSystemButton, showLockButton) {
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var that = this;
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this.hiddenClasses = new Array();
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this.playerListener = playerListener;
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@@ -64,21 +66,41 @@ var ChatBoxUI = Class.extend({
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this.hideSystemButton.click(
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function() {
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if (that.isShowingMessageClass("systemMessage")) {
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$('#showSystemMessages').button("option", "icons", {primary:'ui-icon-zoomin'})
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$('#showSystemMessages').button("option", "icons", {primary:'ui-icon-zoomin'});
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that.hideMessageClass("systemMessage");
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} else {
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$('#showSystemMessages').button("option", "icons", {primary:'ui-icon-zoomout'})
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$('#showSystemMessages').button("option", "icons", {primary:'ui-icon-zoomout'});
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that.showMessageClass("systemMessage");
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}
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});
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this.hideMessageClass("systemMessage");
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}
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if (showLockButton) {
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this.lockButton = $("<button id='lockChatButton'>Toggle lock chat</button>").button(
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{icons: {
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primary: "ui-icon-locked"
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}, text: false});
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this.lockButton.click(
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function() {
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if (that.lockChat) {
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$('#lockChatButton').button("option", "icons", {primary:'ui-icon-locked'});
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that.lockChat = false;
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} else {
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$('#lockChatButton').button("option", "icons", {primary:'ui-icon-unlocked'});
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that.lockChat = true;
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}
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});
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}
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if (showList) {
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this.chatListDiv = $("<div class='userList'></div>");
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this.div.append(this.chatListDiv);
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}
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this.div.append(this.hideSystemButton);
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if (this.hideSystemButton != null)
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this.div.append(this.hideSystemButton);
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if (this.lockButton != null)
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this.div.append(this.lockButton);
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this.div.append(this.chatTalkDiv);
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this.communication.startChat(this.name,
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@@ -145,12 +167,18 @@ var ChatBoxUI = Class.extend({
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this.chatListDiv.css({ position: "absolute", left: x + width - userListWidth + "px", top: y + "px", width: userListWidth, height: height - this.talkBoxHeight - 3 * talkBoxPadding, overflow: "auto" });
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this.chatMessagesDiv.css({ position: "absolute", left: x + "px", top: y + "px", width: width - userListWidth, height: height - this.talkBoxHeight - 3 * talkBoxPadding, overflow: "auto" });
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if (this.chatTalkDiv != null) {
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var leftTextBoxPadding = 0;
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if (this.hideSystemButton != null) {
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this.hideSystemButton.css({position: "absolute", left: x + width - talkBoxPadding - this.talkBoxHeight + "px", top: y - 2 * talkBoxPadding + (height - this.talkBoxHeight) + "px", width: this.talkBoxHeight, height: this.talkBoxHeight});
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this.chatTalkDiv.css({ position: "absolute", left: x + talkBoxPadding + "px", top: y - 2 * talkBoxPadding + (height - this.talkBoxHeight) + "px", width: width - 4 * talkBoxPadding - this.talkBoxHeight, height: this.talkBoxHeight });
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} else {
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this.chatTalkDiv.css({ position: "absolute", left: x + talkBoxPadding + "px", top: y - 2 * talkBoxPadding + (height - this.talkBoxHeight) + "px", width: width - 3 * talkBoxPadding , height: this.talkBoxHeight });
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leftTextBoxPadding += this.talkBoxHeight + talkBoxPadding;
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}
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if (this.lockButton != null) {
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this.lockButton.css({position: "absolute", left: x + width - talkBoxPadding - this.talkBoxHeight - leftTextBoxPadding + "px", top: y - 2 * talkBoxPadding + (height - this.talkBoxHeight) + "px", width: this.talkBoxHeight, height: this.talkBoxHeight});
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leftTextBoxPadding += this.talkBoxHeight + talkBoxPadding;
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}
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this.chatTalkDiv.css({ position: "absolute", left: x + talkBoxPadding + "px", top: y - 2 * talkBoxPadding + (height - this.talkBoxHeight) + "px", width: width - 3 * talkBoxPadding - leftTextBoxPadding, height: this.talkBoxHeight });
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}
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},
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@@ -168,7 +196,8 @@ var ChatBoxUI = Class.extend({
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if ($("div.message", this.chatMessagesDiv).length > 150) {
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$("div.message", this.chatMessagesDiv).first().remove();
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}
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this.chatMessagesDiv.prop({ scrollTop: this.chatMessagesDiv.prop("scrollHeight") });
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if (!this.lockChat)
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this.chatMessagesDiv.prop({ scrollTop: this.chatMessagesDiv.prop("scrollHeight") });
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},
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monthNames: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"],
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@@ -459,7 +459,7 @@ var GempLotrGameUI = Class.extend({
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};
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var chatRoomName = (this.replayMode ? null : ("Game" + getUrlParam("gameId")));
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this.chatBox = new ChatBoxUI(chatRoomName, $("#chatBox"), this.communication.url, false, playerListener);
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this.chatBox = new ChatBoxUI(chatRoomName, $("#chatBox"), this.communication.url, false, playerListener, false, true);
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this.chatBox.chatUpdateInterval = 3000;
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if (!this.spectatorMode && !this.replayMode) {
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@@ -659,21 +659,21 @@ var GempLotrGameUI = Class.extend({
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initializeDialogs: function() {
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this.smallDialog = $("<div></div>")
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.dialog({
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autoOpen: false,
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closeOnEscape: false,
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resizable: false,
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width: 400,
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height: 200
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});
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autoOpen: false,
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closeOnEscape: false,
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resizable: false,
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width: 400,
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height: 200
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});
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this.cardActionDialog = $("<div></div>")
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.dialog({
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autoOpen: false,
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closeOnEscape: false,
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resizable: true,
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width: 600,
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height: 300
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});
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autoOpen: false,
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closeOnEscape: false,
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resizable: true,
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width: 600,
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height: 300
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});
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var that = this;
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@@ -688,11 +688,11 @@ var GempLotrGameUI = Class.extend({
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this.infoDialog = $("<div></div>")
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.dialog({
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autoOpen: false,
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closeOnEscape: true,
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resizable: false,
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title: "Card information"
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});
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autoOpen: false,
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closeOnEscape: true,
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resizable: false,
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title: "Card information"
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});
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var swipeOptions = {
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threshold: 20,
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@@ -1203,12 +1203,12 @@ var GempLotrGameUI = Class.extend({
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if (!this.replayMode) {
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this.smallDialog.dialog("option", "buttons",
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{
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"OK": function() {
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$(this).dialog("close");
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that.decisionFunction(id, $("#integerDecision").val());
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}
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});
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{
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"OK": function() {
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$(this).dialog("close");
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that.decisionFunction(id, $("#integerDecision").val());
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}
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});
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}
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$("#integerDecision").SpinnerControl({ type: 'range',
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@@ -1246,12 +1246,12 @@ var GempLotrGameUI = Class.extend({
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if (!this.replayMode) {
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this.smallDialog.dialog("option", "buttons",
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{
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"OK": function() {
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that.smallDialog.dialog("close");
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that.decisionFunction(id, $("#multipleChoiceDecision").val());
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}
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});
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{
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"OK": function() {
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that.smallDialog.dialog("close");
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that.decisionFunction(id, $("#multipleChoiceDecision").val());
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}
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});
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}
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} else {
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this.smallDialog.append("<br />");
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@@ -1644,8 +1644,8 @@ var GempLotrGameUI = Class.extend({
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$(div).find('LI.hover').removeClass('hover');
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$(this).parent().addClass('hover');
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}).mouseout(function() {
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$(div).find('LI.hover').removeClass('hover');
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});
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$(div).find('LI.hover').removeClass('hover');
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});
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var getRidOfContextMenu = function() {
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$(div).remove();
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