Added chat call for 11R50 "Safe Passage"

Now announces which keyword is named
This commit is contained in:
PhallenCassidy
2018-09-12 11:17:05 -04:00
committed by GitHub
parent d91efbae5c
commit a9287a8555

View File

@@ -8,6 +8,7 @@ import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
@@ -33,7 +34,7 @@ public class Card11_050 extends AbstractPermanent {
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, final PhysicalCard self) {
public List<RequiredTriggerAction> getRequiredAfterTriggers(final LotroGame game, EffectResult effectResult, final PhysicalCard self) {
if (TriggerConditions.played(game, effectResult, self)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
@@ -49,6 +50,8 @@ public class Card11_050 extends AbstractPermanent {
self.setWhileInZoneData(Keyword.PLAINS);
else
self.setWhileInZoneData(Keyword.RIVER);
game.getGameState().sendMessage(self.getOwner() +" has chosen "+ result);
}
}));
return Collections.singletonList(action);