"Moving This Way"
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package com.gempukku.lotro.cards.set11.wraith;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.PutCardsFromHandBeneathDrawDeckEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseCardsFromHandEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Shadows
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Shadow: Spot a Nazgul and reveal a Nazgul from hand to place the revealed card beneath your draw deck
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* and draw a card.
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*/
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public class Card11_213 extends AbstractPermanent {
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public Card11_213() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "Moving This Way");
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(final String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
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&& PlayConditions.canSpot(game, Race.NAZGUL)
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&& Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL).size() > 0) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseCardsFromHandEffect(playerId, 1, 1, Race.NAZGUL) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
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for (PhysicalCard selectedCard : selectedCards) {
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action.appendCost(
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new PutCardsFromHandBeneathDrawDeckEffect(action, playerId, selectedCard));
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action.appendEffect(
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new DrawCardsEffect(playerId, 1));
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}
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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