"Moving This Way"

This commit is contained in:
marcins78@gmail.com
2011-12-06 16:35:27 +00:00
parent 55754cfde7
commit a91ce885ca

View File

@@ -0,0 +1,56 @@
package com.gempukku.lotro.cards.set11.wraith;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.PutCardsFromHandBeneathDrawDeckEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseCardsFromHandEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.DrawCardsEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
/**
* Set: Shadows
* Side: Shadow
* Culture: Wraith
* Twilight Cost: 1
* Type: Condition • Support Area
* Game Text: Shadow: Spot a Nazgul and reveal a Nazgul from hand to place the revealed card beneath your draw deck
* and draw a card.
*/
public class Card11_213 extends AbstractPermanent {
public Card11_213() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "Moving This Way");
}
@Override
protected List<? extends Action> getExtraPhaseActions(final String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
&& PlayConditions.canSpot(game, Race.NAZGUL)
&& Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL).size() > 0) {
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseCardsFromHandEffect(playerId, 1, 1, Race.NAZGUL) {
@Override
protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
for (PhysicalCard selectedCard : selectedCards) {
action.appendCost(
new PutCardsFromHandBeneathDrawDeckEffect(action, playerId, selectedCard));
action.appendEffect(
new DrawCardsEffect(playerId, 1));
}
}
});
return Collections.singletonList(action);
}
return null;
}
}