"Stronghold of Minas Morgul"

This commit is contained in:
marcins78@gmail.com
2011-11-06 17:39:44 +00:00
parent 0d62a6f82c
commit a709ab9a39

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package com.gempukku.lotro.cards.set7.wraith;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.AddTokenEffect;
import com.gempukku.lotro.cards.effects.CheckLimitEffect;
import com.gempukku.lotro.cards.effects.ExhaustCharacterEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: The Return of the King
* Side: Shadow
* Culture: Wraith
* Twilight Cost: 1
* Type: Condition • Support Area
* Game Text: Response: If your [WRAITH] minion wins a skirmish, place a [WRAITH] token here (limit 1 per site).
* Regroup: Spot 3 [WRAITH] tokens here to exhaust the Ring-bearer. Discard this condition.
*/
public class Card7_206 extends AbstractPermanent {
public Card7_206() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "Stronghold of Minas Morgul", true);
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.winsSkirmish(game, effectResult, Filters.owner(playerId), Culture.WRAITH, CardType.MINION)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendEffect(
new CheckLimitEffect(action, self, 1, Phase.REGROUP,
new AddTokenEffect(self, self, Token.WRAITH)));
return Collections.singletonList(action);
}
return null;
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0)
&& PlayConditions.canSpot(game, self, Filters.hasToken(Token.WRAITH, 3))) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendEffect(
new ExhaustCharacterEffect(self, action, Keyword.RING_BEARER));
action.appendEffect(
new DiscardCardsFromPlayEffect(self, self));
return Collections.singletonList(action);
}
return null;
}
}