"Lying in Wait"

This commit is contained in:
marcins78
2013-01-29 16:41:09 +00:00
parent 9140211bea
commit a49005e1d6

View File

@@ -0,0 +1,36 @@
package com.gempukku.lotro.cards.set20.gondor;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
/**
* 1
* Lying in Wait
* Gondor Event • Maneuver
* Discard all Shadow cards borne by a roaming minion.
*/
public class Card20_199 extends AbstractEvent {
public Card20_199() {
super(Side.FREE_PEOPLE, 1, Culture.GONDOR, "Lying in Wait", Phase.MANEUVER);
}
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
final PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new ChooseActiveCardEffect(self, playerId, "Choose a roaming minion", CardType.MINION, Keyword.ROAMING) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard card) {
action.appendEffect(
new DiscardCardsFromPlayEffect(self, Side.SHADOW, Filters.attachedTo(card)));
}
});
return action;
}
}