"Lying in Wait"
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package com.gempukku.lotro.cards.set20.gondor;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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/**
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* 1
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* Lying in Wait
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* Gondor Event • Maneuver
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* Discard all Shadow cards borne by a roaming minion.
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*/
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public class Card20_199 extends AbstractEvent {
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public Card20_199() {
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super(Side.FREE_PEOPLE, 1, Culture.GONDOR, "Lying in Wait", Phase.MANEUVER);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a roaming minion", CardType.MINION, Keyword.ROAMING) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, Side.SHADOW, Filters.attachedTo(card)));
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}
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});
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return action;
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}
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}
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