This commit is contained in:
marcins78@gmail.com
2012-01-03 11:16:07 +00:00
parent 4529a2b51c
commit a1f6eff2fc
2 changed files with 86 additions and 1 deletions

View File

@@ -106,7 +106,7 @@ public abstract class AbstractAttachable extends AbstractLotroCardBlueprint {
return getPlayCardAction(playerId, game, self, Filters.any, twilightModifier);
}
public AttachPermanentAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, Filter additionalAttachmentFilter, int twilightModifier) {
public AttachPermanentAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, Filterable additionalAttachmentFilter, int twilightModifier) {
return new AttachPermanentAction(game, self, Filters.and(getFullAttachValidTargetFilter(playerId, game, self), additionalAttachmentFilter), getAttachCostModifiers(playerId, game, self), twilightModifier);
}

View File

@@ -0,0 +1,85 @@
package com.gempukku.lotro.cards.set13.gollum;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.AbstractFollower;
import com.gempukku.lotro.cards.ExtraFilters;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.AddBurdenEffect;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseArbitraryCardsEffect;
import com.gempukku.lotro.logic.modifiers.ModifierFlag;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.Effect;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
/**
* Set: Bloodlines
* Side: Free
* Culture: Gollum
* Twilight Cost: 0
* Type: Follower
* Resistance: +1
* Game Text: To play, spot Smeagol. Aid - Add a burden. Skirmish: If bearer is not assigned to a skirmish, discard this
* from play to play an artifact or possession from your draw deck on bearer.
*/
public class Card13_046 extends AbstractFollower {
public Card13_046() {
super(Side.FREE_PEOPLE, 0, 0, 0, 1, Culture.GOLLUM, "Deagol", true);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& PlayConditions.canSpot(game, Filters.smeagol);
}
@Override
protected boolean canPayAidCost(LotroGame game, PhysicalCard self) {
return true;
}
@Override
protected Effect getAidCost(LotroGame game, PhysicalCard self) {
return new AddBurdenEffect(self, 1);
}
@Override
protected List<? extends Action> getExtraPhaseActions(final String playerId, LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& PlayConditions.canSpot(game, Filters.hasAttached(self), Filters.notAssignedToSkirmish)
&& PlayConditions.canSelfDiscard(self, game)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfDiscardEffect(self));
if (!game.getModifiersQuerying().hasFlagActive(game.getGameState(), ModifierFlag.CANT_PLAY_FROM_DISCARD_OR_DECK)) {
action.appendEffect(
new ChooseArbitraryCardsEffect(playerId, "Choose card to play", game.getGameState().getDeck(playerId),
Filters.and(
Filters.or(CardType.ARTIFACT, CardType.POSSESSION),
ExtraFilters.attachableTo(game, self.getAttachedTo())), 1, 1) {
@Override
protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
if (selectedCards.size() > 0) {
PhysicalCard selectedCard = selectedCards.iterator().next();
game.getActionsEnvironment().addActionToStack(((AbstractAttachable) selectedCard.getBlueprint()).getPlayCardAction(playerId, game, selectedCard, self.getAttachedTo(), 0));
}
}
});
}
return Collections.singletonList(action);
}
return null;
}
}