"Gates of the Hornburg"

This commit is contained in:
marcins78
2013-02-06 13:28:51 +00:00
parent 4a3d7143f5
commit a150013d91

View File

@@ -0,0 +1,55 @@
package com.gempukku.lotro.cards.set20.rohan;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* 2
* •Gates of the Hornburg
* Rohan Possession • Support Area
* Fortification.
* To play spot 2 [Rohan] Men.
* Each minion skirmishing an unbound companion is strength -2.
* Discard this condition at the start of the regroup phase.
*/
public class Card20_328 extends AbstractPermanent {
public Card20_328() {
super(Side.FREE_PEOPLE, 2, CardType.POSSESSION, Culture.ROHAN, Zone.SUPPORT, "Gates of the Hornburg", null, true);
addKeyword(Keyword.FORTIFICATION);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& PlayConditions.canSpot(game, 2, Culture.ROHAN, Race.MAN);
}
@Override
public Modifier getAlwaysOnModifier(PhysicalCard self) {
return new StrengthModifier(self, Filters.and(CardType.MINION, Filters.inSkirmishAgainst(Filters.unboundCompanion)), -2);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new SelfDiscardEffect(self));
return Collections.singletonList(action);
}
return null;
}
}