"Ring of Rancor"
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package com.gempukku.lotro.cards.set9.wraith;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.RemoveBurdenEffect;
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import com.gempukku.lotro.cards.effects.ReturnCardsToHandEffect;
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import com.gempukku.lotro.cards.modifiers.VitalityModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.HealCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Reflections
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 0
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* Type: Artifact • Ring
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* Vitality: +1
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* Game Text: Bearer must be a Nazgul. Maneuver: Remove a burden to heal each Nazgul. Response: If a player reconciles,
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* return bearer to his owner's hand.
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*/
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public class Card9_044 extends AbstractAttachable {
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public Card9_044() {
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super(Side.SHADOW, CardType.ARTIFACT, 0, Culture.WRAITH, PossessionClass.RING, "Ring of Rancor", true);
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.NAZGUL;
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new VitalityModifier(self, Filters.hasAttached(self), 1));
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.MANEUVER, self, 0)
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&& PlayConditions.canRemoveBurdens(game, self, 1)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveBurdenEffect(self));
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action.appendEffect(
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new HealCharactersEffect(self, Race.NAZGUL));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends Action> getOptionalInPlayAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.RECONCILE) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new ReturnCardsToHandEffect(self, self.getAttachedTo()));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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