Fix to 6P122 "The Witch-king, Deathless Lord"
Correctly allows The Witch-king to wound an ally with one vitality twice (for corner cases with wound prevention) if all Free Peoples characters are exhausted
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@@ -10,6 +10,7 @@ import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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@@ -52,7 +53,13 @@ public class Card6_122 extends AbstractMinion {
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} else if (!Filters.canSpot(game.getGameState(), game.getModifiersQuerying(),
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CardType.COMPANION, Filters.moreVitalityThan(1))) {
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possibleEffects.add(
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new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, 1, CardType.ALLY));
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new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, 1, CardType.ALLY) {
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@Override
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protected void woundedCardsCallback(Collection<PhysicalCard> cards) {
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for (PhysicalCard card : cards)
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action.appendEffect(new WoundCharactersEffect(self, card));
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}
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});
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}
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possibleEffects.add(
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new ChooseAndExertCharactersEffect(action, self.getOwner(), 1, 1, CardType.COMPANION) {
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