"Come Away"

This commit is contained in:
marcins78@gmail.com
2011-12-09 17:12:24 +00:00
parent a2ded21b04
commit 9c2ee3a083

View File

@@ -0,0 +1,70 @@
package com.gempukku.lotro.cards.set12.gollum;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.common.Zone;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.SpotCondition;
import com.gempukku.lotro.logic.modifiers.TwilightCostModifier;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: Black Rider
* Side: Free
* Culture: Gollum
* Twilight Cost: 0
* Type: Condition • Support Area
* Game Text: While you can spot Smeagol, the Shadow number of each site is -1. Each time the fellowship moves, wound
* a companion or discard this condition.
*/
public class Card12_037 extends AbstractPermanent {
public Card12_037() {
super(Side.FREE_PEOPLE, 0, CardType.CONDITION, Culture.GOLLUM, Zone.SUPPORT, "Come Away");
}
@Override
public Modifier getAlwaysOnModifier(PhysicalCard self) {
return new TwilightCostModifier(self, CardType.SITE, new SpotCondition(Filters.smeagol), -1);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.moves(game, effectResult)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
List<Effect> possibleEffects = new LinkedList<Effect>();
possibleEffects.add(
new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, CardType.COMPANION) {
@Override
public String getText(LotroGame game) {
return "Wound a companion";
}
});
possibleEffects.add(
new SelfDiscardEffect(self) {
@Override
public String getText(LotroGame game) {
return "Discard this condition";
}
});
action.appendEffect(
new ChoiceEffect(action, self.getOwner(), possibleEffects));
return Collections.singletonList(action);
}
return null;
}
}