Removed the Smaug in Java form and fixed the card in JSON
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@@ -954,14 +954,12 @@
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"type": "trigger",
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"optional": true,
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"trigger": {
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"type": "losesSkirmish",
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"filter": "or(companion,ally)",
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"against": "name(Smaug)"
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"type": "winsSkirmish",
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"filter": "name(Smaug)"
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},
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"effect": {
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"type": "addBurdens",
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"amount": 1
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}
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},
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{
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@@ -971,10 +969,13 @@
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"type": "killed",
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"filter": "companion,culture(dwarven)"
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},
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"condition": {
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"type": "canSpot",
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"filter": "name(Smaug),inSkirmish"
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},
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"effect": {
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"type": "addBurdens",
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"amount": 1
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}
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},
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{
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@@ -984,7 +985,7 @@
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"filter": "name(Bilbo)",
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"condition": [
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{
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"type": "ringIsOn",
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"type": "ringIsOn"
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},
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{
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"type": "canSpot",
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@@ -1,50 +0,0 @@
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package com.gempukku.lotro.cards.set32.smaug;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.AddBurdenEffect;
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import com.gempukku.lotro.logic.effects.IncrementPhaseLimitEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Clouds Burst
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* Side: Shadow
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* Culture: Smaug
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* Twilight Cost: 0
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* Type: Condition • Support area
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* Game Text: Each time Smaug wins a skirmish or kills a [Dwarven] companion in a skirmish, you may add a doubt.
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* While Bilbo wears The One Ring, he cannot be wounded by Smaug.
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*/
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public class Card32_059 extends AbstractPermanent {
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public Card32_059() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.GUNDABAD, "Dragon's Malice", null, true);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.forEachKilledBy(game, effectResult, Filters.name("Smaug"), Filters.and(CardType.COMPANION, Culture.DWARVEN))
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|| TriggerConditions.losesSkirmishInvolving(game, effectResult, Filters.or(CardType.COMPANION, CardType.ALLY), Filters.name("Smaug"))) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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if (TriggerConditions.forEachKilledBy(game, effectResult, Filters.name("Smaug"), Filters.and(CardType.COMPANION, Culture.DWARVEN))) {
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action.appendEffect(
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new AddBurdenEffect(game.getGameState().getCurrentPlayerId(), self, 1));
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} else if (TriggerConditions.losesSkirmishInvolving(game, effectResult, Filters.or(CardType.COMPANION, CardType.ALLY), Filters.name("Smaug"))) {
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action.appendEffect(
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new AddBurdenEffect(game.getGameState().getCurrentPlayerId(), self, 1));
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}
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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