"Dark Fell About Him"
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package com.gempukku.lotro.cards.set13.wraith;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.actions.SubCostToEffectAction;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.OptionalEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.HealCharactersEffect;
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import com.gempukku.lotro.logic.effects.StackActionEffect;
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/**
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* Set: Bloodlines
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 3
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* Type: Event • Regroup
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* Game Text: To play, exert your Nazgul twice and spot an exhausted companion. Heal that companion to add a burden.
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* If the fellowship is not in region 1, you may repeat this for each other wound on that companion.
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*/
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public class Card13_178 extends AbstractEvent {
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public Card13_178() {
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super(Side.SHADOW, 3, Culture.WRAITH, "Dark Fell About Him", Phase.REGROUP);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, 2, Filters.owner(playerId), Race.NAZGUL)
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&& PlayConditions.canSpot(game, CardType.COMPANION, Filters.exhausted);
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseActiveCardEffect(self, playerId, "Choose an exhausted companion", CardType.COMPANION, Filters.exhausted) {
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@Override
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protected void cardSelected(LotroGame game, final PhysicalCard companion) {
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action.appendCost(
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new HealCharactersEffect(self, companion));
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action.appendEffect(
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new AddBurdenEffect(self, 1));
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if (!PlayConditions.location(game, Filters.region(1))) {
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int wounds = game.getGameState().getWounds(companion) - 1;
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for (int i = 0; i < wounds; i++) {
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SubCostToEffectAction subAction = new SubCostToEffectAction(action);
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subAction.appendCost(
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new HealCharactersEffect(self, companion));
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subAction.appendEffect(
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new AddBurdenEffect(self, 1));
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action.appendEffect(
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new OptionalEffect(action, playerId,
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new StackActionEffect(subAction) {
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@Override
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public String getText(LotroGame game) {
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return "Heal " + GameUtils.getCardLink(companion) + " to add a burden";
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}
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}));
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}
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}
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}
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});
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return action;
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}
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}
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