"Great Axe"
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package com.gempukku.lotro.cards.set15.men;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Men
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* Twilight Cost: 1
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* Type: Possession • Hand weapon
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* Strength: +2
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* Game Text: Bearer must be a [MEN] Man. While bearer is skirmishing a hunter companion, bearer is strength +2.
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*/
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public class Card15_080 extends AbstractAttachable {
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public Card15_080() {
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super(Side.SHADOW, CardType.POSSESSION, 1, Culture.MEN, PossessionClass.HAND_WEAPON, "Great Axe");
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(Culture.MEN, Race.MAN);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(
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new StrengthModifier(self, Filters.hasAttached(self), 2));
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modifiers.add(
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new StrengthModifier(self, Filters.hasAttached(self), new SpotCondition(CardType.COMPANION, Keyword.HUNTER, Filters.inSkirmishAgainst(Filters.hasAttached(self))), 2));
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return modifiers;
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}
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}
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