- "What Are We Waiting For?" should now skip only one Shadow phase, if player moves more than once.

This commit is contained in:
marcins78@gmail.com
2012-03-30 12:18:33 +00:00
parent acda07b20d
commit 98ef5c3734
2 changed files with 6 additions and 1 deletions

View File

@@ -3,6 +3,7 @@ package com.gempukku.lotro.cards.set2.dwarven;
import com.gempukku.lotro.cards.AbstractOldEvent;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
import com.gempukku.lotro.cards.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseOpponentEffect;
@@ -60,7 +61,8 @@ public class Card2_015 extends AbstractOldEvent {
}
});
possibleEffects.add(
new SkipNextShadowPhaseChooseableEffect(self, opponentId) {
new AddUntilStartOfPhaseModifierEffect(
new ShouldSkipPhaseModifier(self, opponentId, null, Phase.SHADOW), Phase.REGROUP) {
@Override
public String getText(LotroGame game) {
return "Skip next Shadow phase";

View File

@@ -1,4 +1,7 @@
<pre style="font-size:80%">
<b>30 Mar. 2012</b>
- "What Are We Waiting For?" should now skip only one Shadow phase, if player moves more than once.
<b>28 Mar. 2012</b>
- "Galadriel, Lady of the Golden Wood" should play the next site correctly now in non-numbered formats.