"Morgul Tormentor"
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package com.gempukku.lotro.cards.set12.orc;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.ChoiceEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: Black Rider
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* Side: Shadow
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* Culture: Orc
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* Twilight Cost: 3
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* Type: Minion • Orc
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* Strength: 9
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* Vitality: 2
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* Site: 4
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* Game Text: Each time the Free Peoples player assigns this minion to skirmish an unwounded companion, he or she must
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* add a burden or discard a card from hand.
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*/
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public class Card12_090 extends AbstractMinion {
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public Card12_090() {
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super(3, 9, 2, 4, Race.ORC, Culture.ORC, "Morgul Tormentor");
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.assignedAgainst(game, effectResult, Side.FREE_PEOPLE, Filters.and(CardType.COMPANION, Filters.unwounded), self)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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List<Effect> possibleEffects = new LinkedList<Effect>();
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possibleEffects.add(
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new AddBurdenEffect(self, 1));
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possibleEffects.add(
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new ChooseAndDiscardCardsFromHandEffect(action, game.getGameState().getCurrentPlayerId(), false, 1) {
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@Override
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public String getText(LotroGame game) {
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return "Discard a card from hand";
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}
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});
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action.appendEffect(
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new ChoiceEffect(action, game.getGameState().getCurrentPlayerId(), possibleEffects));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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