"Gimli", "Stalwart Protector"

This commit is contained in:
marcins78@gmail.com
2013-01-06 02:27:04 +00:00
parent 3fc0c85bb4
commit 97e639ee76

View File

@@ -0,0 +1,53 @@
package com.gempukku.lotro.cards.set20.dwarven;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.modifiers.CantTakeMoreThanXWoundsModifier;
import com.gempukku.lotro.cards.modifiers.conditions.LocationCondition;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import java.util.LinkedList;
import java.util.List;
/**
* 3
* Gimli, Stalwart Protector
* Dwarven Companion • Dwarf
* 6 4 7
* Damage +1.
* While in your starting fellowship, Gimli's twilight cost is -1.
* While at a mountain or underground site, Gimli is strength +2 and takes no more than one wound in a skirmish.
*/
public class Card20_054 extends AbstractCompanion {
public Card20_054() {
super(3, 6, 4, 7, Culture.DWARVEN, Race.DWARF, null, "Gimli", "Stalwart Protector", true);
addKeyword(Keyword.DAMAGE, 1);
}
@Override
public int getTwilightCostModifier(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) {
if (gameState.getCurrentPhase() == Phase.PLAY_STARTING_FELLOWSHIP)
return -1;
return 0;
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
LocationCondition locationCondition = new LocationCondition(Filters.or(Keyword.MOUNTAIN, Keyword.UNDERGROUND));
modifiers.add(
new StrengthModifier(self, self, locationCondition, 2));
modifiers.add(
new CantTakeMoreThanXWoundsModifier(self, Phase.SKIRMISH, 1, locationCondition, self));
return modifiers;
}
}