Adding Resistance to FP chars.
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@@ -90,14 +90,17 @@ public class EventSerializer {
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}
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Map<Integer, Integer> charVitalities = gameStats.getCharVitalities();
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Map<Integer, Integer> charThirdStats = gameStats.getThirdStats();
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Map<Integer, Integer> charSiteNumbers = gameStats.getSiteNumbers();
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Map<Integer, Integer> charResistances = gameStats.getCharResistances();
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StringBuilder charStr = new StringBuilder();
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for (Map.Entry<Integer, Integer> characters : gameStats.getCharStrengths().entrySet()) {
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Integer charCardId = characters.getKey();
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charStr.append("," + charCardId + "=" + characters.getValue() + "|" + charVitalities.get(charCardId));
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if (charThirdStats.containsKey(charCardId))
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charStr.append("|" + charThirdStats.get(charCardId));
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if (charSiteNumbers.containsKey(charCardId))
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charStr.append("|" + charSiteNumbers.get(charCardId));
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else if (charResistances.containsKey(charCardId))
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charStr.append("|R" + charResistances.get(charCardId));
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}
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if (charStr.length() > 0)
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charStr.delete(0, 1);
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@@ -31,7 +31,8 @@ public class GameStats {
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private Map<String, Integer> _threats = new HashMap<String, Integer>();
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private Map<Integer, Integer> _charStrengths = new HashMap<Integer, Integer>();
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private Map<Integer, Integer> _charVitalities = new HashMap<Integer, Integer>();
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private Map<Integer, Integer> _thirdStats = new HashMap<Integer, Integer>();
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private Map<Integer, Integer> _siteNumbers = new HashMap<Integer, Integer>();
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private Map<Integer, Integer> _charResistances = new HashMap<Integer, Integer>();
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/**
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* @return If the stats have changed
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@@ -122,12 +123,15 @@ public class GameStats {
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Map<Integer, Integer> newCharStrengths = new HashMap<Integer, Integer>();
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Map<Integer, Integer> newCharVitalities = new HashMap<Integer, Integer>();
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Map<Integer, Integer> newThirdStats = new HashMap<Integer, Integer>();
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Map<Integer, Integer> newSiteNumbers = new HashMap<Integer, Integer>();
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Map<Integer, Integer> newCharResistances = new HashMap<Integer, Integer>();
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for (PhysicalCard character : Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), Filters.or(CardType.COMPANION, CardType.ALLY, CardType.MINION))) {
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newCharStrengths.put(character.getCardId(), game.getModifiersQuerying().getStrength(game.getGameState(), character));
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newCharVitalities.put(character.getCardId(), game.getModifiersQuerying().getVitality(game.getGameState(), character));
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if (character.getBlueprint().getCardType() == CardType.MINION)
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newThirdStats.put(character.getCardId(), game.getModifiersQuerying().getMinionSiteNumber(game.getGameState(), character));
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newSiteNumbers.put(character.getCardId(), game.getModifiersQuerying().getMinionSiteNumber(game.getGameState(), character));
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else
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newCharResistances.put(character.getCardId(), game.getModifiersQuerying().getResistance(game.getGameState(), character));
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}
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if (!newCharStrengths.equals(_charStrengths)) {
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@@ -140,9 +144,14 @@ public class GameStats {
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_charVitalities = newCharVitalities;
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}
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if (!newThirdStats.equals(_thirdStats)) {
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if (!newSiteNumbers.equals(_siteNumbers)) {
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changed = true;
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_thirdStats = newThirdStats;
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_siteNumbers = newSiteNumbers;
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}
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if (!newCharResistances.equals(_charResistances)) {
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changed = true;
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_charResistances = newCharResistances;
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}
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Map<String, Integer> newThreats = new HashMap<String, Integer>();
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@@ -211,8 +220,12 @@ public class GameStats {
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return _charVitalities;
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}
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public Map<Integer, Integer> getThirdStats() {
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return _thirdStats;
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public Map<Integer, Integer> getSiteNumbers() {
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return _siteNumbers;
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}
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public Map<Integer, Integer> getCharResistances() {
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return _charResistances;
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}
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public GameStats makeACopy() {
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@@ -230,7 +243,8 @@ public class GameStats {
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copy._threats = _threats;
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copy._charStrengths = _charStrengths;
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copy._charVitalities = _charVitalities;
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copy._thirdStats = _thirdStats;
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copy._siteNumbers = _siteNumbers;
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copy._charResistances = _charResistances;
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return copy;
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}
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}
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@@ -112,6 +112,14 @@ body {
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color: #ffffff;
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}
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.cardResistance {
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text-align: center;
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background-color: #16151a;
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opacity: 1;
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font-weight: bolder;
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color: #ffffff;
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}
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.selectableCard > .borderOverlay {
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border-color: #00af00;
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cursor: pointer;
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@@ -713,6 +713,7 @@ var GameAnimations = Class.extend({
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$(".cardStrength").css({display: "none"});
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$(".cardVitality").css({display: "none"});
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$(".cardSiteNumber").css({display: "none"});
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$(".cardResistance").css({display: "none"});
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var charStats = element.getAttribute("charStats");
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if (charStats != null) {
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@@ -723,8 +724,12 @@ var GameAnimations = Class.extend({
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var cardStatArr = cardStats[1].split("|");
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$(".cardStrength", cardDiv).html(cardStatArr[0]).css({display: ""});
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$(".cardVitality", cardDiv).html(cardStatArr[1]).css({display: ""});
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if (cardStatArr.length > 2)
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$(".cardSiteNumber", cardDiv).html(cardStatArr[2]).css({display: ""});
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if (cardStatArr.length > 2) {
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if (cardStatArr[2].indexOf("R") == 0)
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$(".cardResistance", cardDiv).html(cardStatArr[2].substring(1)).css({display: ""});
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else
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$(".cardSiteNumber", cardDiv).html(cardStatArr[2]).css({display: ""});
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}
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}
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}
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@@ -1042,6 +1042,10 @@ var GempLotrGameUI = Class.extend({
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cardSiteNumberDiv.css({display: "none"});
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tokenOverlay.append(cardSiteNumberDiv);
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var cardResistanceDiv = $("<div class='cardResistance'></div>");
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cardResistanceDiv.css({display: "none"});
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tokenOverlay.append(cardResistanceDiv);
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cardDiv.data("card", card);
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var sizeListeners = new Array();
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@@ -1062,6 +1066,7 @@ var GempLotrGameUI = Class.extend({
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$(".cardStrength", cardElem).css({position: "absolute", "border-radius": borderRadius, "font-size": fontPerc, left: x + "px", top: strengthY + "px", width: size, height: size});
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$(".cardVitality", cardElem).css({position: "absolute", "border-radius": borderRadius, "font-size": fontPerc, left: x + "px", top: vitalityY + "px", width: size, height: size});
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$(".cardSiteNumber", cardElem).css({position: "absolute", "border-radius": borderRadius, "font-size": fontPerc, left: x + "px", top: minionSiteNumberY + "px", width: size, height: size});
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$(".cardResistance", cardElem).css({position: "absolute", "border-radius": borderRadius, "font-size": fontPerc, left: x + "px", top: minionSiteNumberY + "px", width: size, height: size});
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}
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};
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