Hopefully fixed Breeching Shot never fulfilling its costs
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@@ -798,17 +798,21 @@
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}
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memorize: removed
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}
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{
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type: RemoveTokensCumulative
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count: memory(removed)
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filter: machine
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}
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],
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effect: [
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{
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type: AssignFpCharacterToSkirmish
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fpCharacter: choose(or(ally,and(unbound,companion)))
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minion: choose(uruk-hai, MaxTwilight(memory(removed)))
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type: CostToEffect
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cost: {
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type: RemoveTokensCumulative
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count: memory(removed)
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filter: machine
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}
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effect: {
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type: AssignFpCharacterToSkirmish
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fpCharacter: choose(or(ally,and(unbound,companion)))
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minion: choose(uruk-hai, MaxTwilight(memory(removed)))
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}
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}
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]
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}
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