"Dagger Strike"
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package com.gempukku.lotro.cards.set20.gondor;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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/**
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* 0
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* Dagger Strike
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* Gondor Event • Skirmish
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* Make a [Gondor] or [Shire] companion bearing a hand weapon strength +2 and damage +1.
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*/
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public class Card20_187 extends AbstractEvent {
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public Card20_187() {
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super(Side.FREE_PEOPLE, 0, Culture.GONDOR, "Dagger Strike", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, final PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a companion", CardType.COMPANION, Filters.or(Culture.GONDOR, Culture.SHIRE),
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Filters.hasAttached(PossessionClass.HAND_WEAPON)) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, card, 2), Phase.SKIRMISH));
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new KeywordModifier(self, card, Keyword.DAMAGE, 1), Phase.SKIRMISH));
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}
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});
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return action;
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}
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}
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