"Intimidate"
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package com.gempukku.lotro.cards.set1.gandalf;
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import com.gempukku.lotro.cards.AbstractResponseEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.CancelEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.results.WoundResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 2
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* Type: Event
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* Game Text: Spell. Response: If a companion is about to take a wound, spot Gandalf to prevent that wound.
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*/
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public class Card1_076 extends AbstractResponseEvent {
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public Card1_076() {
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super(Side.FREE_PEOPLE, Culture.GANDALF, "Intimidate");
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addKeyword(Keyword.SPELL);
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}
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@Override
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public int getTwilightCost() {
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return 2;
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}
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.WOUND) {
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WoundResult woundResult = (WoundResult) effectResult;
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if (woundResult.getWoundedCard().getBlueprint().getCardType() == CardType.COMPANION) {
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PlayEventAction action = new PlayEventAction(self);
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action.addEffect(new CancelEffect(effect));
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return Collections.singletonList(action);
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}
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}
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return null;
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}
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}
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