Fixing sites sizes for sets 05 and 06.
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@@ -42,7 +42,7 @@ public class Card1_331 extends AbstractSite {
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protected void forEachCardExertedCallback(PhysicalCard character) {
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new StrengthModifier(self, Filters.sameCard(character), 2), Phase.SKIRMISH));
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new StrengthModifier(self, character, 2), Phase.SKIRMISH));
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}
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});
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return Collections.singletonList(action);
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@@ -363,9 +363,10 @@ public class GameState {
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Zone zone = card.getZone();
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if (zone.isInPlay())
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stopAffecting(card);
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else if (zone == Zone.STACKED)
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stopAffectingStacked(card);
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if (card.getBlueprint().getCardType() != CardType.SITE || (getCurrentPhase() != Phase.GAME_SETUP && getCurrentSite() == card))
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stopAffecting(card);
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else if (zone == Zone.STACKED)
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stopAffectingStacked(card);
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List<PhysicalCardImpl> zoneCards = getZoneCards(card.getOwner(), card.getBlueprint().getCardType(), zone);
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boolean b = zoneCards.remove(card);
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@@ -444,7 +445,7 @@ public class GameState {
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}
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if (zone.isInPlay()) {
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if (zone != Zone.ADVENTURE_PATH || _currentPhase != Phase.GAME_SETUP)
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if (card.getBlueprint().getCardType() != CardType.SITE || (getCurrentPhase() != Phase.GAME_SETUP && getCurrentSite() == card))
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startAffecting(game, card);
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} else if (zone == Zone.STACKED)
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startAffectingStacked(game, card);
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@@ -70,6 +70,10 @@ var Card = Class.extend({
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return (cardNo >= 115 && cardNo <= 120);
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if (setNo == 4)
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return (cardNo >= 323 && cardNo <= 363);
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if (setNo == 5)
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return (cardNo >= 118 && cardNo <= 120);
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if (setNo == 6)
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return (cardNo >= 115 && cardNo <= 120);
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},
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getUrlByBlueprintId: function(blueprintId) {
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