Fixed a problem with shortcutting a choice of 0.
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@@ -76,7 +76,7 @@ public abstract class ChooseActiveCardsEffect extends AbstractEffect {
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if (_shortcut && maximum == 0) {
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cardsSelected(game, Collections.<PhysicalCard>emptySet());
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} if (_shortcut && matchingCards.size() == minimum) {
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} else if (_shortcut && matchingCards.size() == minimum) {
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if (_source != null && matchingCards.size() > 0)
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game.getGameState().cardAffectsCard(_playerId, _source, matchingCards);
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cardsSelected(game, matchingCards);
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