Removing not needed debugs.

This commit is contained in:
marcins78@gmail.com
2012-05-10 09:20:56 +00:00
parent c64d1bedb3
commit 8da6b7d803
2 changed files with 0 additions and 3 deletions

View File

@@ -176,7 +176,6 @@ public class DefaultLotroGame implements LotroGame {
public void playerLost(String playerId, String reason) {
if (!_finished) {
if (_losers.get(playerId) == null) {
log.debug("Player " + playerId + " lost due to: " + reason);
_losers.put(playerId, reason);
if (_gameState != null)
_gameState.sendMessage(playerId + " lost due to: " + reason);

View File

@@ -104,7 +104,6 @@ public class LotroServer extends AbstractServer {
_gameDeathWarningsSent.add(gameId);
}
if (currentTime > finishedGame.getValue().getTime() + _timeToGameDeath) {
log.debug("Removing stale game: " + gameId);
_gameDeathWarningsSent.remove(gameId);
_runningGames.remove(gameId);
_chatServer.destroyChatRoom(getChatRoomName(gameId));
@@ -144,7 +143,6 @@ public class LotroServer extends AbstractServer {
new GameResultListener() {
@Override
public void gameFinished(String winnerPlayerId, String winReason, Map<String, String> loserPlayerIdsWithReasons) {
log.debug("Game finished, winner is - " + winnerPlayerId + " due to: " + winReason);
synchronized (_finishedGamesTime) {
_finishedGamesTime.put(gameId, new Date());
}