"Bent on Discovery"
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package com.gempukku.lotro.cards.set1.wraith;
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import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayPermanentAction;
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import com.gempukku.lotro.cards.effects.ChoiceEffect;
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import com.gempukku.lotro.cards.effects.ExertCharacterEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.DefaultCostToEffectAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardFromPlayEffect;
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import com.gempukku.lotro.logic.effects.DrawCardEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.results.EndOfPhaseResult;
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import com.gempukku.lotro.logic.timing.results.StartOfPhaseResult;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Condition
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* Game Text: Search. Plays to your support area. At the beginning of each of your Shadow phases, draw 1 card. At the
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* end of each of your Shadow phases, exert a Nazgul or discard this condition.
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*/
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public class Card1_206 extends AbstractLotroCardBlueprint {
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public Card1_206() {
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super(Side.SHADOW, CardType.CONDITION, Culture.WRAITH, "Bent on Discovery");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return PlayConditions.canPayForShadowCard(game, self, twilightModifier);
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}
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@Override
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public Action getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return new PlayPermanentAction(self, Zone.SHADOW_SUPPORT, twilightModifier);
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}
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@Override
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public int getTwilightCost() {
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return 1;
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}
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@Override
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public List<? extends Action> getPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canPlayCardDuringPhase(game, Phase.SHADOW, self)
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&& checkPlayRequirements(playerId, game, self, 0))
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return Collections.singletonList(getPlayCardAction(playerId, game, self, 0));
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return null;
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}
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@Override
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public List<? extends Action> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.START_OF_PHASE
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&& ((StartOfPhaseResult) effectResult).getPhase() == Phase.SHADOW) {
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DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Draw 1 card");
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action.addEffect(
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new DrawCardEffect(self.getOwner()));
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return Collections.singletonList(action);
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}
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if (effectResult.getType() == EffectResult.Type.END_OF_PHASE
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&& ((EndOfPhaseResult) effectResult).getPhase() == Phase.SHADOW) {
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final DefaultCostToEffectAction action = new DefaultCostToEffectAction(self, null, "Exert a Nazgul or discard this condition");
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List<Effect> possibleEffects = new LinkedList<Effect>();
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possibleEffects.add(
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new ChooseActiveCardEffect(self.getOwner(), "Choose a Nazgul", Filters.keyword(Keyword.NAZGUL), Filters.canExert()) {
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@Override
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public String getText() {
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return "Exert a Nazgul";
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}
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@Override
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protected void cardSelected(PhysicalCard nazgul) {
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action.addEffect(
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new ExertCharacterEffect(nazgul));
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}
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});
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possibleEffects.add(
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new DiscardCardFromPlayEffect(self, self));
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action.addEffect(
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new ChoiceEffect(action, self.getOwner(), possibleEffects, false));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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