"Stampeded"

This commit is contained in:
marcins78@gmail.com
2011-11-17 11:08:13 +00:00
parent df9201b0e8
commit 8909cb9999

View File

@@ -0,0 +1,52 @@
package com.gempukku.lotro.cards.set10.raider;
import com.gempukku.lotro.cards.AbstractResponseEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.PlayCardResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Mount Doom
* Side: Shadow
* Culture: Raider
* Twilight Cost: 0
* Type: Event • Response
* Game Text: If a Free Peoples possession is played, spot a [RAIDER] card to discard that possession. If that
* possession was a [GONDOR] or [ROHAN] possession, wound an unbound Man.
*/
public class Card10_051 extends AbstractResponseEvent {
public Card10_051() {
super(Side.SHADOW, 0, Culture.RAIDER, "Stampeded");
}
@Override
public List<PlayEventAction> getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.played(game, effectResult, CardType.POSSESSION, Side.FREE_PEOPLE)
&& PlayConditions.canSpot(game, Culture.RAIDER)) {
PlayCardResult playResult = (PlayCardResult) effectResult;
final PhysicalCard playedCard = playResult.getPlayedCard();
PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new DiscardCardsFromPlayEffect(self, playedCard));
final Culture possessionCulture = playedCard.getBlueprint().getCulture();
if (possessionCulture == Culture.GONDOR || possessionCulture == Culture.ROHAN)
action.appendEffect(
new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.unboundCompanion, Race.MAN));
return Collections.singletonList(action);
}
return null;
}
}