"Gandalf"
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package com.gempukku.lotro.cards.set15.gandalf;
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import com.gempukku.lotro.cards.AbstractCompanion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 4
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* Type: Companion • Wizard
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* Strength: 8
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* Vitality: 4
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* Resistance: 7
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* Game Text: To play, spot 2 Hobbits. Each time you play a spell, you may add a burden to wound a minion. At the start
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* of each skirmish involving Gandalf, you may draw a card and then discard a card from your hand.
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*/
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public class Card15_029 extends AbstractCompanion {
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public Card15_029() {
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super(4, 8, 4, 7, Culture.GANDALF, Race.WIZARD, null, "Gandalf", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 2, Race.HOBBIT);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, Filters.owner(playerId), Keyword.SPELL)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new AddBurdenEffect(self, 1));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION));
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return Collections.singletonList(action);
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}
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if (TriggerConditions.startOfPhase(game, effectResult, Phase.SKIRMISH)
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&& PlayConditions.canSpot(game, self, Filters.inSkirmish)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new DrawCardsEffect(action, playerId, 1));
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action.appendEffect(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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