"Vile Pit"
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package com.gempukku.lotro.cards.set17.uruk_hai;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDiscardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndReturnCardsToHandEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Rise of Saruman
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* Side: Shadow
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* Culture: Uruk-hai
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* Twilight Cost: 2
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* Type: Possession • Support Area
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* Game Text: To play, spot an [URUK-HAI] hunter. At the start of each Shadow phase, you may discard 2 [URUK-HAI] cards
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* from hand to play an [URUK-HAI] hunter from your discard pile. Regroup: Discard this possession to return
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* an [URUK-HAI] hunter from play to your hand.
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*/
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public class Card17_118 extends AbstractPermanent {
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public Card17_118() {
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super(Side.SHADOW, 2, CardType.POSSESSION, Culture.URUK_HAI, Zone.SUPPORT, "Vile Pit", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, Culture.URUK_HAI, Keyword.HUNTER);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.startOfPhase(game, effectResult, Phase.SHADOW)
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&& PlayConditions.canDiscardFromHand(game, playerId, 2, Culture.URUK_HAI)
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&& PlayConditions.canPlayFromDiscard(playerId, game, Culture.URUK_HAI, Keyword.HUNTER)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2, Culture.URUK_HAI));
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action.appendEffect(
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new ChooseAndPlayCardFromDiscardEffect(playerId, game, Culture.URUK_HAI, Keyword.HUNTER));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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action.appendEffect(
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new ChooseAndReturnCardsToHandEffect(action, playerId, 1, 1, Culture.URUK_HAI, Keyword.HUNTER));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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