"Retribution"
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package com.gempukku.lotro.cards.set12.orc;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromDiscardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Black Rider
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* Side: Shadow
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* Culture: Orc
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* Twilight Cost: 0
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* Type: Condition • Support Area
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* Game Text: Each time an [ORC] minion bearing a weapon wins a skirmish, add a burden. Shadow: Discard this condition
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* to play an [ORC] weapon from your discard pile.
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*/
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public class Card12_101 extends AbstractPermanent {
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public Card12_101() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.ORC, Zone.SUPPORT, "Retribution", true);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, Culture.ORC, CardType.MINION, Filters.hasAttached(Filters.weapon))) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new AddBurdenEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
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&& PlayConditions.canSelfDiscard(self, game)
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&& PlayConditions.canPlayFromDiscard(playerId, game, Culture.ORC, Filters.weapon)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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action.appendEffect(
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new ChooseAndPlayCardFromDiscardEffect(playerId, game, Culture.ORC, Filters.weapon));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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