"Goblin Howler" adds strength bonus to itself

This commit is contained in:
marcin.sciesinski
2019-08-10 11:32:25 -07:00
parent fbbe19237e
commit 85117ca18c

View File

@@ -1,16 +1,18 @@
package com.gempukku.lotro.cards.set40.moria;
import com.gempukku.lotro.logic.cardtype.AbstractMinion;
import com.gempukku.lotro.logic.timing.TriggerConditions;
import com.gempukku.lotro.logic.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.cardtype.AbstractMinion;
import com.gempukku.lotro.logic.effects.AddUntilStartOfPhaseModifierEffect;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.PlayCardResult;
import com.gempukku.lotro.logic.timing.TriggerConditions;
import java.util.Collections;
import java.util.List;
@@ -36,11 +38,10 @@ public class Card40_162 extends AbstractMinion {
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.playedFromStacked(game, effectResult, Filters.and(Culture.MORIA, CardType.CONDITION), Culture.MORIA, CardType.MINION)) {
PlayCardResult playResult = (PlayCardResult) effectResult;
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new AddUntilStartOfPhaseModifierEffect(
new StrengthModifier(self, playResult.getPlayedCard(), 1), Phase.REGROUP));
new StrengthModifier(self, self, 1), Phase.REGROUP));
return Collections.singletonList(action);
}
return null;