Get to morgul decision

This commit is contained in:
Nathaniel Bond
2025-02-11 21:59:50 -05:00
parent 8efc965fe7
commit 84a9500f86

View File

@@ -18,7 +18,7 @@ public class Card_07_200_Tests
new HashMap<>()
{{
put("card", "7_200");
// put other cards in here as needed for the test case
put("enque", "1_231");
}},
GenericCardTestHelper.FellowshipSites,
GenericCardTestHelper.FOTRFrodo,
@@ -67,17 +67,28 @@ public class Card_07_200_Tests
GenericCardTestHelper scn = GetScenario();
var card = scn.GetShadowCard("card");
var enque = scn.GetShadowCard("enque");
scn.ShadowMoveCardToHand(card);
scn.ShadowMoveCardToHand(enque);
scn.StartGame();
scn.SetTwilight(20);
// Fellowship
scn.FreepsPassCurrentPhaseAction();
assertTrue(scn.ShadowPlayAvailable(card));
// Shadow
scn.ShadowPlayCard(card);
assertEquals(17, scn.GetTwilight());
scn.ShadowPlayCard(enque);
scn.ShadowPassCurrentPhaseAction();
// Maneuver
scn.SkipToAssignments();
// Assignments
assertTrue(scn.FreepsDecisionAvailable(
"Would you like to exert a companion to be able to assign Morgul Spawn to skirmish?"));
}
}