Fixed "Thranduil, Elven King"

Should no longer participate in archery fire
This commit is contained in:
PhallenCassidy
2017-12-01 11:35:32 -05:00
committed by GitHub
parent 2b5f887360
commit 831725462e

View File

@@ -15,8 +15,7 @@ import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.modifiers.*;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.Action;
@@ -35,7 +34,7 @@ import java.util.List;
* Vitality: 4
* Site: 5
* Game Text: Maneuver: Exert Thorin twice or discard a [DWARVEN] artifact to allow Thranduil
* to participate in archery fire and skirmishes until the regroup phase.
* to participate in skirmishes until the regroup phase.
*/
public class Card31_012 extends AbstractAlly {
public Card31_012() {
@@ -68,8 +67,10 @@ public class Card31_012 extends AbstractAlly {
action.appendEffect(
new AddUntilStartOfPhaseModifierEffect(
new AllyParticipatesInArcheryFireAndSkirmishesModifier(self, self), Phase.REGROUP));
action.appendEffect(
new CantTakeWoundsModifier(self, new PhaseCondition(Phase.ARCHERY), self));
return Collections.singletonList(action);
}
return null;
}
}
}