"Nazgul Scimitar"
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package com.gempukku.lotro.cards.set7.wraith;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.modifiers.conditions.MinThreatCondition;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Possession • Hand Weapon
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* Strength: +1
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* Game Text: Bearer must be a [WRAITH] minion. While you can spot 5 threats, bearer is damage +1.
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*/
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public class Card7_203 extends AbstractAttachable {
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public Card7_203() {
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super(Side.SHADOW, CardType.POSSESSION, 1, Culture.WRAITH, PossessionClass.HAND_WEAPON, "Nazgul Scimitar");
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}
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@Override
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protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.and(CardType.MINION, Culture.WRAITH);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(
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new StrengthModifier(self, Filters.hasAttached(self), 1));
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modifiers.add(
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new KeywordModifier(self, Filters.hasAttached(self), new MinThreatCondition(5), Keyword.DAMAGE, 1));
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return modifiers;
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}
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}
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