"Galadriel"
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package com.gempukku.lotro.cards.set3.elven;
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import com.gempukku.lotro.cards.AbstractAlly;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.costs.ExertCharactersCost;
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import com.gempukku.lotro.cards.effects.ChooseAndHealCharactersEffect;
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import com.gempukku.lotro.cards.effects.PlaySiteEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Realms of Elf-lords
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* Side: Free
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* Culture: Elven
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* Twilight Cost: 3
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* Type: Ally • Home 6 • Elf
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* Strength: 3
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* Vitality: 3
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* Site: 6
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* Game Text: At the start of each of your turns, you may heal an Elf. Fellowship: Exert Galadriel to play
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* the fellowship's next site if it is a forest (replacing opponent's site if necessary).
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*/
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public class Card3_017 extends AbstractAlly {
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public Card3_017() {
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super(3, 6, 3, 3, Race.ELF, Culture.ELVEN, "Galadriel", true);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.START_OF_TURN) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new ChooseAndHealCharactersEffect(action, playerId, 1, 1, Filters.race(Race.ELF)));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self)
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&& PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), self)) {
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ActivateCardAction action = new ActivateCardAction(self, Keyword.FELLOWSHIP);
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action.appendCost(
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new ExertCharactersCost(self, self));
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Collection<PhysicalCard> nextSites = Filters.filter(game.getGameState().getAdventureDeck(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.siteNumber(game.getGameState().getCurrentSiteNumber() + 1));
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if (nextSites.size() > 0 && game.getModifiersQuerying().hasKeyword(game.getGameState(), nextSites.iterator().next(), Keyword.FOREST)) {
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action.appendEffect(
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new PlaySiteEffect(playerId, game.getGameState().getCurrentSiteNumber() + 1));
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}
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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