Migrated Shire cards in set 18 to hjson
This commit is contained in:
@@ -1,56 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseOpponentEffect;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Tale. To play, spot a Hobbit. Maneuver: Discard a tale from play to choose a Shadow player who must exert
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* one of his or her minions.
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*/
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public class Card18_106 extends AbstractPermanent {
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public Card18_106() {
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super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.SHIRE, "A Dragon's Tale");
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addKeyword(Keyword.TALE);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return PlayConditions.canSpot(game, Race.HOBBIT);
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}
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@Override
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public List<? extends ActivateCardAction> getPhaseActionsInPlay(final String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
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&& PlayConditions.canDiscardFromPlay(self, game, Keyword.TALE)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Keyword.TALE));
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action.appendEffect(
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new ChooseOpponentEffect(playerId) {
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@Override
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protected void opponentChosen(String opponentId) {
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action.appendEffect(
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new ChooseAndExertCharactersEffect(action, opponentId, 1, 1, Filters.owner(opponentId), CardType.MINION));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,41 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.cardtype.AbstractCompanion;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.modifiers.condition.AndCondition;
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import com.gempukku.lotro.logic.modifiers.condition.LocationCondition;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Companion • Hobbit
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* Strength: 3
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* Vitality: 3
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* Resistance: 7
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* Game Text: While the fellowship is in region 1 and you can spot 2 other [SHIRE] companions, Fredegar Bolger
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* is strength +3.
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*/
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public class Card18_107 extends AbstractCompanion {
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public Card18_107() {
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super(1, 3, 3, 7, Culture.SHIRE, Race.HOBBIT, null, "Fredegar Bolger", "Fatty", true);
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}
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@Override
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public java.util.List<? extends Modifier> getInPlayModifiers(LotroGame game, PhysicalCard self) {
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return java.util.Collections.singletonList(new StrengthModifier(self, self,
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new AndCondition(
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new LocationCondition(Filters.region(1)),
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new SpotCondition(2, Filters.not(self), Culture.SHIRE, CardType.COMPANION)
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), 3));
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}
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}
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@@ -1,57 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.AddTokenEffect;
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import com.gempukku.lotro.logic.effects.RemoveBurdenEffect;
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import com.gempukku.lotro.logic.effects.RemoveTokenEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Possession • Support Area
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* Game Text: Each time a [SHIRE] companion wins a skimish, you may add a [SHIRE] token here.
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* Fellowship: Remove a [SHIRE] token here to remove a burden.
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*/
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public class Card18_108 extends AbstractPermanent {
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public Card18_108() {
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super(Side.FREE_PEOPLE, 1, CardType.POSSESSION, Culture.SHIRE, "Golden Perch Ale", null, true);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, Culture.SHIRE, CardType.COMPANION)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new AddTokenEffect(self, self, Token.SHIRE));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.FELLOWSHIP, self)
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&& PlayConditions.canRemoveTokens(game, self, Token.SHIRE)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveTokenEffect(self, self, Token.SHIRE));
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action.appendEffect(
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new RemoveBurdenEffect(playerId, self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,42 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.CancelSkirmishEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndRemoveCultureTokensFromCardEffect;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 2
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* Type: Event • Skirmish
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* Game Text: Remove 2 [SHIRE] tokens to cancel a skirmish involving an unbound Hobbit.
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*/
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public class Card18_109 extends AbstractEvent {
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public Card18_109() {
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super(Side.FREE_PEOPLE, 2, Culture.SHIRE, "Make a Run For It", Phase.SKIRMISH);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return PlayConditions.canRemoveTokensFromAnything(game, Token.SHIRE, 2);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(String playerId, LotroGame game, PhysicalCard self) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndRemoveCultureTokensFromCardEffect(self, playerId, Token.SHIRE, 1, Filters.any));
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action.appendCost(
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new ChooseAndRemoveCultureTokensFromCardEffect(self, playerId, Token.SHIRE, 1, Filters.any));
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action.appendEffect(
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new CancelSkirmishEffect(Filters.unboundCompanion, Race.HOBBIT));
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return action;
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}
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}
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@@ -1,65 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.*;
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import com.gempukku.lotro.logic.modifiers.RemoveKeywordModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 0
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* Type: Condition • Support Area
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* Game Text: At the start of each turn, you may add (2) to heal a [SHIRE] companion. Maneuver: Add a threat to spot
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* a minion. That minion loses fierce and cannot gain fierce until the regroup phase.
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*/
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public class Card18_110 extends AbstractPermanent {
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public Card18_110() {
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super(Side.FREE_PEOPLE, 0, CardType.CONDITION, Culture.SHIRE, "Prized Lagan");
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.startOfTurn(game, effectResult)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new AddTwilightEffect(self, 2));
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action.appendEffect(
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new ChooseAndHealCharactersEffect(action, playerId, Culture.SHIRE, CardType.COMPANION));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
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&& PlayConditions.canAddThreat(game, self, 1)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new AddThreatsEffect(playerId, self, 1));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose a minion", CardType.MINION) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new RemoveKeywordModifier(self, card, Keyword.FIERCE), Phase.REGROUP));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,64 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.CostToEffectAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractFollower;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 2
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* Type: Follower
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* Resistance: +1
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* Game Text: Aid - (2). (At the start of the maneuver phase, you may add (2) to transfer this to a companion.)
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* Each time you attach this follower to a [SHIRE] companion, you may discard X cards from hand to draw X cards.
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*/
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public class Card18_111 extends AbstractFollower {
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public Card18_111() {
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super(Side.FREE_PEOPLE, 2, 0, 0, 1, Culture.SHIRE, "Robin Smallburrow", "Shirriff Cock-Robin", true);
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}
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@Override
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public boolean canPayAidCost(LotroGame game, PhysicalCard self) {
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return true;
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}
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@Override
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public void appendAidCosts(LotroGame game, CostToEffectAction action, PhysicalCard self) {
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action.appendCost(new AddTwilightEffect(self, 2));
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(final String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.transferredCard(game, effectResult, self, null, Filters.and(Culture.SHIRE, CardType.COMPANION))) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 0, Integer.MAX_VALUE, Filters.any) {
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@Override
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protected void cardsBeingDiscardedCallback(Collection<PhysicalCard> cardsBeingDiscarded) {
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if (cardsBeingDiscarded.size() > 0)
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action.appendEffect(
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new DrawCardsEffect(action, playerId, cardsBeingDiscarded.size()));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,60 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.AddTokenEffect;
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import com.gempukku.lotro.logic.effects.PreventableCardEffect;
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import com.gempukku.lotro.logic.effects.SelfDiscardEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndPreventCardEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Treachery & Deceit
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 0
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* Type: Condition • Support Area
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* Game Text: Tale. When there are 4 [SHIRE] tokens here, discard this condition from play.
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* Response: If a [SHIRE] condition or [SHIRE] possession is about to be discarded from play by a Shadow card,
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* add a [SHIRE] token here to prevent that.
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*/
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public class Card18_112 extends AbstractPermanent {
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public Card18_112() {
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super(Side.FREE_PEOPLE, 0, CardType.CONDITION, Culture.SHIRE, "Scouring of the Shire");
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addKeyword(Keyword.TALE);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (game.getGameState().getTokenCount(self, Token.SHIRE) >= 4) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new SelfDiscardEffect(self));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (TriggerConditions.isGettingDiscardedBy(effect, game, Side.SHADOW, Culture.SHIRE, Filters.or(CardType.CONDITION, CardType.POSSESSION))) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new AddTokenEffect(self, self, Token.SHIRE));
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action.appendEffect(
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new ChooseAndPreventCardEffect(self, (PreventableCardEffect) effect, playerId, "Choose card to prevent discarding of", Culture.SHIRE, Filters.or(CardType.CONDITION, CardType.POSSESSION)));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,58 +0,0 @@
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package com.gempukku.lotro.cards.set18.shire;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Filterable;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.PossessionClass;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
|
||||
import com.gempukku.lotro.logic.cardtype.AbstractAttachableFPPossession;
|
||||
import com.gempukku.lotro.logic.effects.ExertCharactersEffect;
|
||||
import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
|
||||
import com.gempukku.lotro.logic.timing.PlayConditions;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Set: Treachery & Deceit
|
||||
* Side: Free
|
||||
* Culture: Shire
|
||||
* Twilight Cost: 2
|
||||
* Type: Possession • Hand Weapon
|
||||
* Strength: +1
|
||||
* Vitality: +1
|
||||
* Resistance: +1
|
||||
* Game Text: Bearer must be Bilbo or Frodo. Regroup: Exert bearer to remove a threat.
|
||||
*/
|
||||
public class Card18_113 extends AbstractAttachableFPPossession {
|
||||
public Card18_113() {
|
||||
super(2, 1, 1, Culture.SHIRE, PossessionClass.HAND_WEAPON, "Sting", "Elven Long Knife", true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
|
||||
return Filters.or(Filters.name("Bilbo"), Filters.frodo);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getResistance() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, PhysicalCard self) {
|
||||
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.REGROUP, self)
|
||||
&& PlayConditions.canExert(self, game, self.getAttachedTo())) {
|
||||
ActivateCardAction action = new ActivateCardAction(self);
|
||||
action.appendCost(
|
||||
new ExertCharactersEffect(action, self, self.getAttachedTo()));
|
||||
action.appendEffect(
|
||||
new RemoveThreatsEffect(self, 1));
|
||||
return Collections.singletonList(action);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,26 @@
|
||||
Support Area
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: toPlay
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: hobbit
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: maneuver
|
||||
cost: {
|
||||
type: discard
|
||||
filter: choose(tale)
|
||||
}
|
||||
effect: {
|
||||
type: exert
|
||||
player: shadow
|
||||
filter: choose(minion)
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Tale</b>. To play, spot a Hobbit.<br><b>Maneuver:</b> Discard a tale from play to choose a Shadow player who must exert one of his or her minions.
|
||||
lore: If you're referring to the incident with the dragon, I was barely involved. All I did was give your uncle a little nudge out of the door.
|
||||
@@ -65,6 +85,25 @@
|
||||
vitality: 3
|
||||
resistance: 7
|
||||
effects: [
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: modifyStrength
|
||||
requires: [
|
||||
{
|
||||
type: location
|
||||
filter: regionNumber(1)
|
||||
}
|
||||
{
|
||||
type: canSpot
|
||||
filter: other,culture(shire),companion
|
||||
count: 2
|
||||
}
|
||||
]
|
||||
filter: self
|
||||
amount: 3
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: While the fellowship is in region 1 and you can spot 2 other [shire] companions, Fredegar Bolger is strength +3.
|
||||
lore: You'll wish you were back here with me before this time tomorrow.'
|
||||
@@ -101,6 +140,31 @@
|
||||
#target:
|
||||
keywords: Support Area
|
||||
effects: [
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: winsSkirmish
|
||||
filter: culture(shire),companion
|
||||
}
|
||||
effect: {
|
||||
type: addTokens
|
||||
culture: shire
|
||||
filter: self
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: fellowship
|
||||
cost: {
|
||||
type: removeTokens
|
||||
culture: shire
|
||||
filter: self
|
||||
}
|
||||
effect: {
|
||||
type: removeBurdens
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: Each time a [shire] companion wins a skirmish, you may add a [shire] token here.<br><b>Fellowship:</b> Remove a [shire] token here to remove a burden.
|
||||
lore: The best beer in the Eastfarthing, or used to be: it is a long time since I tasted it.'
|
||||
@@ -135,13 +199,17 @@
|
||||
twilight: 2
|
||||
type: Event
|
||||
keywords: Skirmish
|
||||
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
},
|
||||
type: removeTokensCumulative
|
||||
culture: shire
|
||||
count: 2
|
||||
}
|
||||
effect: [
|
||||
{
|
||||
type: cancelSkirmish
|
||||
filter: unbound,hobbit
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -179,6 +247,34 @@
|
||||
type: Condition
|
||||
keywords: Support Area
|
||||
effects: [
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: startOfTurn
|
||||
}
|
||||
cost: {
|
||||
type: addTwilight
|
||||
amount: 2
|
||||
}
|
||||
effect: {
|
||||
type: heal
|
||||
filter: choose(culture(shire),companion)
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: maneuver
|
||||
cost: {
|
||||
type: addThreats
|
||||
}
|
||||
effect: {
|
||||
type: removeKeyword
|
||||
filter: choose(minion)
|
||||
keyword: fierce
|
||||
until: regroup
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: At the start of each turn, you may add (2) to heal a [shire] companion.<br><b>Maneuver:</b> Add a threat to spot a minion. That minion loses <b>fierce</b> and cannot gain fierce until the regroup phase.
|
||||
lore: We are sitting on the field of victory, enjoying a few well-earned comforts.
|
||||
@@ -215,6 +311,35 @@
|
||||
type: Follower
|
||||
resistance: 1
|
||||
effects: [
|
||||
{
|
||||
type: aidCost
|
||||
cost: {
|
||||
type: addTwilight
|
||||
amount: 2
|
||||
}
|
||||
}
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: transferred
|
||||
filter: self
|
||||
to: culture(shire),companion
|
||||
}
|
||||
cost: {
|
||||
type: discardFromHand
|
||||
forced: false
|
||||
count: any
|
||||
memorize: discardedCards
|
||||
}
|
||||
effect: {
|
||||
type: drawCards
|
||||
count: {
|
||||
type: forEachInMemory
|
||||
memory: discardedCards
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Aid</b> – (2). <helper>(At the start of the maneuver phase, you may add (2) to transfer this to a companion.)</helper><br>Each time you attach this follower to a [shire] companion, you may discard X cards from hand to draw X cards.
|
||||
lore: ""
|
||||
@@ -253,6 +378,39 @@
|
||||
Support Area
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: trigger
|
||||
trigger: {
|
||||
type: constantlyCheck
|
||||
}
|
||||
requires: {
|
||||
type: canSpotCultureTokens
|
||||
filter: self
|
||||
culture: shire
|
||||
amount: 4
|
||||
}
|
||||
effect: {
|
||||
type: discard
|
||||
filter: self
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activatedTrigger
|
||||
trigger: {
|
||||
type: aboutToDiscard
|
||||
filter: culture(shire),or(condition,possession)
|
||||
source: side(shadow)
|
||||
}
|
||||
cost: {
|
||||
type: addTokens
|
||||
culture: shire
|
||||
filter: self
|
||||
}
|
||||
effect: {
|
||||
type: preventDiscard
|
||||
filter: choose(culture(shire),or(condition,possession))
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Tale</b>.<br>When there are 4 [shire] tokens here, discard this condition from play.<br><b>Response:</b> If a [shire] condition or [shire] possession is about to be discarded from play by a Shadow card, add a [shire] token here to prevent that.
|
||||
lore: ""
|
||||
@@ -291,8 +449,19 @@
|
||||
vitality: 1
|
||||
resistance: 1
|
||||
itemclass: Hand weapon
|
||||
#target: title(Bilbo or Frodo)
|
||||
target: or(name(Bilbo),name(Frodo))
|
||||
effects: [
|
||||
{
|
||||
type: activated
|
||||
phase: regroup
|
||||
cost: {
|
||||
type: exert
|
||||
filter: bearer
|
||||
}
|
||||
effect: {
|
||||
type: removeThreats
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: Bearer must be Bilbo or Frodo.<br><b>Regroup:</b> Exert bearer to remove a threat.
|
||||
lore: My old sword, Sting! Here! Take it, take it!
|
||||
Reference in New Issue
Block a user