"Halbarad"

This commit is contained in:
marcins78@gmail.com
2012-01-16 16:44:29 +00:00
parent 9096373349
commit 77aa62685e

View File

@@ -0,0 +1,57 @@
package com.gempukku.lotro.cards.set14.gondor;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Expanded Middle-earth
* Side: Free
* Culture: Gondor
* Twilight Cost: 3
* Type: Companion • Man
* Strength: 7
* Vitality: 3
* Resistance: 6
* Game Text: Ranger. While the Ring-bearer has resistance 9 or more, Halbarad's twilight cost is -1. At the start of
* the maneuver phase, you may discard a [GONDOR] card from hand to heal a [GONDOR] companion.
*/
public class Card14_009 extends AbstractCompanion {
public Card14_009() {
super(3, 7, 3, 6, Culture.GONDOR, Race.MAN, null, "Halbarad", true);
addKeyword(Keyword.RANGER);
}
@Override
public int getTwilightCostModifier(GameState gameState, ModifiersQuerying modifiersQuerying, PhysicalCard self) {
if (modifiersQuerying.getResistance(gameState, gameState.getRingBearer(gameState.getCurrentPlayerId())) >= 9)
return -1;
return 0;
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.startOfPhase(game, effectResult, Phase.MANEUVER)
&& PlayConditions.canDiscardFromHand(game, playerId, 1, Culture.GONDOR)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 1, Culture.GONDOR));
action.appendEffect(
new ChooseAndHealCharactersEffect(action, playerId, Culture.GONDOR, CardType.COMPANION));
return Collections.singletonList(action);
}
return null;
}
}