"Night Without End"

This commit is contained in:
marcins78@gmail.com
2011-10-07 09:12:35 +00:00
parent 89fd00c07a
commit 76061c3907

View File

@@ -0,0 +1,64 @@
package com.gempukku.lotro.cards.set4.elven;
import com.gempukku.lotro.cards.AbstractResponseEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
import com.gempukku.lotro.cards.effects.LiberateASiteEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.SkirmishResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: The Two Towers
* Side: Free
* Culture: Elven
* Twilight Cost: 1
* Type: Event
* Game Text: Response: If an Elf wins a skirmish, exert that Elf to liberate a site or wound a minion.
*/
public class Card4_079 extends AbstractResponseEvent {
public Card4_079() {
super(Side.FREE_PEOPLE, Culture.ELVEN, "Night Without End");
}
@Override
public int getTwilightCost() {
return 1;
}
@Override
public List<PlayEventAction> getOptionalAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), (Phase) null, self)
&& PlayConditions.winsSkirmish(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.race(Race.ELF))) {
final List<PhysicalCard> winners = ((SkirmishResult) effectResult).getWinners();
if (PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), Filters.in(winners))) {
PlayEventAction action = new PlayEventAction(self);
action.appendCost(
new ExertCharactersEffect(self, winners.get(0)));
List<Effect> possibleEffects = new LinkedList<Effect>();
possibleEffects.add(
new LiberateASiteEffect(self));
possibleEffects.add(
new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.type(CardType.MINION)));
action.appendEffect(
new ChoiceEffect(action, playerId, possibleEffects));
return Collections.singletonList(action);
}
}
return null;
}
}