Migrated Wraith cards in set 15 to hjson
This commit is contained in:
@@ -1,50 +0,0 @@
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package com.gempukku.lotro.cards.set15.wraith;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.AddUntilStartOfPhaseModifierEffect;
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import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndPlayCardFromHandEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 0
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* Type: Event • Shadow
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* Game Text: Remove 2 threats to play a Nazgul. That Nazgul is twilight cost -2 and gains hunter 2
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* (While skirmishing a non-hunter character, this character is strength +2.) until the start of the regroup phase.
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*/
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public class Card15_181 extends AbstractEvent {
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public Card15_181() {
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super(Side.SHADOW, 0, Culture.WRAITH, "Later Than You Think", Phase.SHADOW);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return PlayConditions.canRemoveThreat(game, self, 2)
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&& PlayConditions.canPlayFromHand(self.getOwner(), game, -2, Race.NAZGUL);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(String playerId, LotroGame game, final PhysicalCard self) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new RemoveThreatsEffect(self, 2));
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action.appendEffect(
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new ChooseAndPlayCardFromHandEffect(playerId, game, -2, Race.NAZGUL) {
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@Override
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new KeywordModifier(self, cardPlayed, Keyword.HUNTER, 2), Phase.REGROUP));
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}
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});
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return action;
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}
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}
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@@ -1,81 +0,0 @@
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package com.gempukku.lotro.cards.set15.wraith;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.effects.ChoiceEffect;
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import com.gempukku.lotro.logic.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndPlayCardFromDiscardEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Condition • Support Area
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* Game Text: Each time a Nazgul wins a skirmish, you may exert 2 Nazgul (or a Nazgul twice) to add a threat.
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* Assignment: Spot a Nazgul and remove (4) to play a Nazgul from your discard pile.
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*/
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public class Card15_182 extends AbstractPermanent {
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public Card15_182() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, "A Shadow Fell Over Them");
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, Race.NAZGUL)
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&& (PlayConditions.canExert(self, game, 1, 2, Race.NAZGUL)
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|| PlayConditions.canExert(self, game, 2, 1, Race.NAZGUL))) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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List<Effect> possibleCosts = new LinkedList<>();
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possibleCosts.add(
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new ChooseAndExertCharactersEffect(action, playerId, 2, 2, 1, Race.NAZGUL) {
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@Override
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public String getText(LotroGame game) {
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return "Exert 2 Nazgul";
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}
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});
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possibleCosts.add(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Race.NAZGUL) {
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@Override
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public String getText(LotroGame game) {
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return "Exert a Nazgul twice";
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}
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});
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action.appendCost(
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new ChoiceEffect(action, playerId, possibleCosts));
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action.appendEffect(
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new AddThreatsEffect(playerId, self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.ASSIGNMENT, self, 4)
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&& PlayConditions.canSpot(game, Race.NAZGUL)
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&& PlayConditions.canPlayFromDiscard(playerId, game, 4, 0, Race.NAZGUL)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveTwilightEffect(4));
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action.appendEffect(
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new ChooseAndPlayCardFromDiscardEffect(playerId, game, Race.NAZGUL));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,44 +0,0 @@
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package com.gempukku.lotro.cards.set15.wraith;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndPreventCardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 2
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* Type: Condition • Support Area
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* Game Text: Response: If a Nazgul is about to take a wound, remove a threat to prevent that wound.
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*/
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public class Card15_183 extends AbstractPermanent {
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public Card15_183() {
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super(Side.SHADOW, 2, CardType.CONDITION, Culture.WRAITH, "They Feel The Precious");
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (TriggerConditions.isGettingWounded(effect, game, Race.NAZGUL)
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&& PlayConditions.canRemoveThreat(game, self, 1)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new RemoveThreatsEffect(self, 1));
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action.appendEffect(
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new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, playerId, "Choose a Nazgul", Race.NAZGUL));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,41 +0,0 @@
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package com.gempukku.lotro.cards.set15.wraith;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Names;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.cardtype.AbstractMinion;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.modifiers.evaluator.Evaluator;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 6
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* Type: Minion • Nazgul
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* Strength: 12
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* Vitality: 3
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* Site: 3
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* Game Text: Fierce. Ulaire Attea is strength +1 for every 3 twilight tokens you can spot.
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*/
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public class Card15_184 extends AbstractMinion {
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public Card15_184() {
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super(6, 12, 3, 3, Race.NAZGUL, Culture.WRAITH, Names.attea, "Desirous of Power", true);
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addKeyword(Keyword.FIERCE);
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}
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@Override
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public java.util.List<? extends Modifier> getInPlayModifiers(LotroGame game, PhysicalCard self) {
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return java.util.Collections.singletonList(new StrengthModifier(self, self, null,
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new Evaluator() {
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@Override
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public int evaluateExpression(LotroGame game, PhysicalCard cardAffected) {
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return game.getGameState().getTwilightPool() / 3;
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}
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}));
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}
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}
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@@ -1,48 +0,0 @@
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package com.gempukku.lotro.cards.set15.wraith;
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import com.gempukku.lotro.logic.cardtype.AbstractMinion;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import com.gempukku.lotro.logic.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.logic.modifiers.evaluator.CountCulturesEvaluator;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 4
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* Type: Minion • Nazgul
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* Strength: 9
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* Vitality: 2
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* Site: 3
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* Game Text: Fierce. When you play Ulaire Lemenya, you may remove (1) to add a threat for each Free Peoples culture
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* you can spot.
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*/
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public class Card15_185 extends AbstractMinion {
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public Card15_185() {
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super(4, 9, 2, 3, Race.NAZGUL, Culture.WRAITH, Names.lemenya, "Eternally Threatening", true);
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addKeyword(Keyword.FIERCE);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)
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&& game.getGameState().getTwilightPool() >= 1) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new RemoveTwilightEffect(1));
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action.appendEffect(
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new AddThreatsEffect(playerId, self, new CountCulturesEvaluator(Side.FREE_PEOPLE)));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,65 +0,0 @@
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package com.gempukku.lotro.cards.set15.wraith;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.cardtype.AbstractMinion;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.SelfExertEffect;
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import com.gempukku.lotro.logic.modifiers.CantTakeWoundsModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import com.gempukku.lotro.logic.modifiers.condition.AndCondition;
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import com.gempukku.lotro.logic.modifiers.condition.NotCondition;
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import com.gempukku.lotro.logic.modifiers.condition.PhaseCondition;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 5
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* Type: Minion • Nazgul
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* Strength: 10
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* Vitality: 3
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* Site: 3
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* Game Text: Fierce. While you can spot 6 companions, [WRAITH] minions cannot take wounds
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* (except during skirmish phases).
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* Skirmish: If this minion is mounted, exert him twice to wound a companion bearing a [WRAITH] condition.
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*/
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public class Card15_186 extends AbstractMinion {
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public Card15_186() {
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super(5, 10, 3, 3, Race.NAZGUL, Culture.WRAITH, Names.nelya, "Fell Rider", true);
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addKeyword(Keyword.FIERCE);
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}
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@Override
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public java.util.List<? extends Modifier> getInPlayModifiers(LotroGame game, PhysicalCard self) {
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return java.util.Collections.singletonList(new CantTakeWoundsModifier(self,
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new AndCondition(
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new NotCondition(new PhaseCondition(Phase.SKIRMISH)),
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new SpotCondition(6, CardType.COMPANION)), Filters.and(Culture.WRAITH, CardType.MINION)));
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}
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@Override
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public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0)
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&& PlayConditions.canSpot(game, self, Filters.mounted)
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&& PlayConditions.canSelfExert(self, 2, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfExertEffect(action, self));
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action.appendCost(
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new SelfExertEffect(action, self));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.COMPANION, Filters.hasAttached(Culture.WRAITH, CardType.CONDITION)));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -22,13 +22,25 @@
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twilight: 0
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type: Event
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keywords: Shadow
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effects: {
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type: event
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cost: {
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},
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type: removeThreats
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amount: 2
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}
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effect: [
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{
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type: play
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filter: choose(nazgul)
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cost: -2
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memorize: playedNazgul
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}
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{
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type: addKeyword
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filter: memory(playedNazgul)
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keyword: hunter
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amount: 2
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until: regroup
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}
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]
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}
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@@ -66,6 +78,53 @@
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type: Condition
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keywords: Support Area
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effects: [
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{
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type: trigger
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optional: true
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trigger: {
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type: winsSkirmish
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filter: nazgul
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}
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cost: {
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type: choice
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texts: [
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Exert 2 Nazgul
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Exert a Nazgul twice
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]
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effects: [
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{
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type: exert
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filter: choose(nazgul)
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count: 2
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}
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{
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type: exert
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filter: choose(nazgul)
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times: 2
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}
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]
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}
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effect: {
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type: addThreats
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}
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}
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{
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type: activated
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phase: assignment
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requires: {
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type: canSpot
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filter: nazgul
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}
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cost: {
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type: removeTwilight
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amount: 4
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}
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effect: {
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type: playCardFromDiscard
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filter: choose(nazgul)
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removedTwilight: 4
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}
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}
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]
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gametext: Each time a Nazgûl wins a skirmish, you may exert 2 Nazgûl (or a Nazgûl twice) to add a threat.<br><b>Assignment:</b> Spot a Nazgûl and remove (4) to play a Nazgûl from your discard pile.
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lore: ...a blind fear and a deadly cold fell on them. Cowering they looked up.
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@@ -101,6 +160,20 @@
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type: Condition
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||||
keywords: Support Area
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effects: [
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{
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type: activatedTrigger
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trigger: {
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type: aboutToTakeWound
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filter: nazgul
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}
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cost: {
|
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type: removeThreats
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}
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effect: {
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type: preventWound
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filter: choose(nazgul)
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}
|
||||
}
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||||
]
|
||||
gametext: <b>Response:</b> If a Nazgûl is about to take a wound, remove a threat to prevent that wound.
|
||||
lore: Three times is a threat. They feel us here....'
|
||||
@@ -135,12 +208,23 @@
|
||||
culture: Wraith
|
||||
twilight: 6
|
||||
type: Minion
|
||||
race: Nazgûl
|
||||
race: Nazgul
|
||||
strength: 12
|
||||
vitality: 3
|
||||
site: 3
|
||||
keywords: Fierce
|
||||
effects: [
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: modifyStrength
|
||||
filter: self
|
||||
amount: {
|
||||
type: forEachTwilight
|
||||
divider: 3
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Fierce</b>.<br>Úlairë Attëa is strength +1 for every 3 twilight tokens you can spot.
|
||||
lore: The Nazgûl were strongest, and most terrifying, at night.
|
||||
@@ -175,12 +259,29 @@
|
||||
culture: Wraith
|
||||
twilight: 4
|
||||
type: Minion
|
||||
race: Nazgûl
|
||||
race: Nazgul
|
||||
strength: 9
|
||||
vitality: 2
|
||||
site: 3
|
||||
keywords: Fierce
|
||||
effects: [
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: played
|
||||
filter: self
|
||||
}
|
||||
cost: {
|
||||
type: removeTwilight
|
||||
}
|
||||
effect: {
|
||||
type: addThreats
|
||||
amount: {
|
||||
type: forEachFPCulture
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Fierce</b>.<br>When you play Úlairë Lemenya, you may remove (1) to add a threat for each Free Peoples culture you can spot.
|
||||
lore: Soon there could be no doubt: three or four tall black figures were standing on the slope, looking down on them.
|
||||
@@ -215,12 +316,50 @@
|
||||
culture: Wraith
|
||||
twilight: 5
|
||||
type: Minion
|
||||
race: Nazgûl
|
||||
race: Nazgul
|
||||
strength: 10
|
||||
vitality: 3
|
||||
site: 3
|
||||
keywords: Fierce
|
||||
effects: [
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: cantTakeWounds
|
||||
requires: [
|
||||
{
|
||||
type: canSpot
|
||||
filter: companion
|
||||
count: 6
|
||||
}
|
||||
{
|
||||
type: not
|
||||
requires: {
|
||||
type: phase
|
||||
phase: skirmish
|
||||
}
|
||||
}
|
||||
]
|
||||
filter: culture(wraith),minion
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: skirmish
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: self,mounted
|
||||
}
|
||||
cost: {
|
||||
type: exert
|
||||
filter: self
|
||||
times: 2
|
||||
}
|
||||
effect: {
|
||||
type: wound
|
||||
filter: choose(companion,hasAttached(culture(wraith),condition))
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Fierce</b>.<br>While you can spot 6 companions, [wraith] minions cannot take wounds (except during skirmish phases).<br><b>Skirmish:</b> If this minion is mounted, exert him twice to wound a companion bearing a [wraith] condition.
|
||||
lore: ""
|
||||
@@ -412,6 +412,11 @@ public class ValueResolver {
|
||||
});
|
||||
}
|
||||
};
|
||||
} else if (type.equalsIgnoreCase("forEachTwilight")) {
|
||||
FieldUtils.validateAllowedFields(object, "limit", "over", "multiplier", "divider");
|
||||
|
||||
return new SmartValueSource(environment, object,
|
||||
actionContext -> (game, cardAffected) -> game.getGameState().getTwilightPool());
|
||||
} else if (type.equalsIgnoreCase("forEachResistance")) {
|
||||
FieldUtils.validateAllowedFields(object, "multiplier", "over", "filter");
|
||||
final int multiplier = FieldUtils.getInteger(object.get("multiplier"), "multiplier", 1);
|
||||
|
||||
Reference in New Issue
Block a user