"All Blades Perish"
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@@ -45,7 +45,8 @@ public class Card1_161 extends AbstractResponseEvent {
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, EffectResult effectResult, final PhysicalCard self) {
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if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.type(CardType.EVENT), Filters.keyword(Keyword.STEALTH)))
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.URUK_HAI))) {
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.URUK_HAI))
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&& PlayConditions.canPayForShadowCard(game, self, 0)) {
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final PlayEventAction action = new PlayEventAction(self);
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@@ -1,6 +1,7 @@
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package com.gempukku.lotro.cards.set1.moria;
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import com.gempukku.lotro.cards.AbstractResponseEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.decisions.ForEachYouSpotDecision;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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@@ -43,8 +44,9 @@ public class Card1_189 extends AbstractResponseEvent {
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@Override
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public List<? extends Action> getOptionalAfterActions(final String playerId, final LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if ((effectResult.getType() == EffectResult.Type.EXERT && game.getModifiersQuerying().hasKeyword(game.getGameState(), ((ExertResult) effectResult).getExertedCard(), Keyword.RING_BEARER))
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|| (effectResult.getType() == EffectResult.Type.WOUND && game.getModifiersQuerying().hasKeyword(game.getGameState(), ((WoundResult) effectResult).getWoundedCard(), Keyword.RING_BEARER))) {
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if (((effectResult.getType() == EffectResult.Type.EXERT && game.getModifiersQuerying().hasKeyword(game.getGameState(), ((ExertResult) effectResult).getExertedCard(), Keyword.RING_BEARER))
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|| (effectResult.getType() == EffectResult.Type.WOUND && game.getModifiersQuerying().hasKeyword(game.getGameState(), ((WoundResult) effectResult).getWoundedCard(), Keyword.RING_BEARER)))
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&& PlayConditions.canPayForShadowCard(game, self, 0)) {
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final PlayEventAction action = new PlayEventAction(self);
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action.addEffect(
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new PlayoutDecisionEffect(game.getUserFeedback(), playerId,
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@@ -40,7 +40,8 @@ public class Card1_194 extends AbstractResponseEvent {
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, Effect effect, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.played(game.getGameState(), game.getModifiersQuerying(), effectResult, Filters.and(Filters.type(CardType.EVENT), Filters.keyword(Keyword.STEALTH)))
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&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.MORIA), Filters.type(CardType.MINION)) >= 3) {
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&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.MORIA), Filters.type(CardType.MINION)) >= 3
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&& PlayConditions.canPayForShadowCard(game, self, 0)) {
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PlayEventAction action = new PlayEventAction(self);
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action.addEffect(new CancelEffect(effect));
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return Collections.singletonList(action);
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@@ -0,0 +1,58 @@
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package com.gempukku.lotro.cards.set1.wraith;
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import com.gempukku.lotro.cards.AbstractResponseEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.WoundCharacterEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.UnrespondableEffect;
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import com.gempukku.lotro.logic.timing.results.WoundResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Response: If a Nazgul is about to take a wound, prevent that wound.
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*/
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public class Card1_203 extends AbstractResponseEvent {
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public Card1_203() {
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super(Side.SHADOW, Culture.WRAITH, "All Blades Perish");
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}
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@Override
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public int getTwilightCost() {
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return 0;
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}
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@Override
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public List<? extends Action> getOptionalBeforeActions(String playerId, LotroGame game, final Effect effect, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.WOUND) {
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final WoundResult woundResult = (WoundResult) effectResult;
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if (game.getModifiersQuerying().hasKeyword(game.getGameState(), woundResult.getWoundedCard(), Keyword.NAZGUL)
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&& PlayConditions.canPayForShadowCard(game, self, 0)) {
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PlayEventAction action = new PlayEventAction(self);
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action.addEffect(
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new UnrespondableEffect() {
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@Override
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public void playEffect(LotroGame game) {
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((WoundCharacterEffect) effect).prevent();
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}
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});
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return Collections.singletonList(action);
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}
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}
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return null;
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}
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}
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@@ -7,7 +7,7 @@ import java.util.Map;
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public class LotroCardBlueprintLibrary {
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private String[] _packageNames =
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new String[]{
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"", ".dwarven", ".elven", ".gandalf", ".gondor", ".isengard", ".moria", ".shire", ".site"
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"", ".dwarven", ".elven", ".gandalf", ".gondor", ".isengard", ".moria", ".wraith", ".sauron", ".shire", ".site"
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};
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private Map<String, LotroCardBlueprint> _blueprintMap = new HashMap<String, LotroCardBlueprint>();
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