- "Moving This Way" now reveals the Nazgul before putting it on bottom of deck.

This commit is contained in:
marcins78@gmail.com
2011-12-19 10:22:59 +00:00
parent 78fae4bcc8
commit 6fb9afb0a5
2 changed files with 5 additions and 1 deletions

View File

@@ -3,6 +3,7 @@ package com.gempukku.lotro.cards.set11.wraith;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.PutCardsFromHandBeneathDrawDeckEffect;
import com.gempukku.lotro.cards.effects.RevealCardsFromHandEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseCardsFromHandEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
@@ -31,7 +32,7 @@ public class Card11_213 extends AbstractPermanent {
}
@Override
protected List<? extends Action> getExtraPhaseActions(final String playerId, LotroGame game, PhysicalCard self) {
protected List<? extends Action> getExtraPhaseActions(final String playerId, LotroGame game, final PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
&& PlayConditions.canSpot(game, Race.NAZGUL)
&& Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Race.NAZGUL).size() > 0) {
@@ -40,6 +41,8 @@ public class Card11_213 extends AbstractPermanent {
new ChooseCardsFromHandEffect(playerId, 1, 1, Race.NAZGUL) {
@Override
protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
action.appendCost(
new RevealCardsFromHandEffect(self, playerId, selectedCards));
for (PhysicalCard selectedCard : selectedCards) {
action.appendCost(
new PutCardsFromHandBeneathDrawDeckEffect(action, playerId, selectedCard));

View File

@@ -1,6 +1,7 @@
<pre style="font-size:80%">
<b>19 Dec. 2011</b>
- "Chamber of Mazarbul" now has an Underground keyword.
- "Moving This Way" now reveals the Nazgul before putting it on bottom of deck.
<b>15 Dec. 2011</b>
- "Legolas Bow" now correctly allows to heal when Legolas bearing it is exerted to play an event or condition.