"Streaming to the Field"
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package com.gempukku.lotro.cards.modifiers;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.logic.modifiers.AbstractModifier;
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import com.gempukku.lotro.logic.modifiers.Condition;
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import com.gempukku.lotro.logic.modifiers.ModifierEffect;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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import com.gempukku.lotro.logic.modifiers.evaluator.ConstantEvaluator;
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import com.gempukku.lotro.logic.modifiers.evaluator.Evaluator;
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public class InitiativeHandSizeModifier extends AbstractModifier {
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private Condition _condition;
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private Evaluator _evaluator;
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public InitiativeHandSizeModifier(PhysicalCard source, int modifier) {
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this(source, null, modifier);
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}
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public InitiativeHandSizeModifier(PhysicalCard source, Condition condition, int modifier) {
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this(source, condition, new ConstantEvaluator(modifier));
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}
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public InitiativeHandSizeModifier(PhysicalCard source, Condition condition, Evaluator evaluator) {
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super(source, null, null, ModifierEffect.INITIATIVE_MODIFIER);
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_condition = condition;
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_evaluator = evaluator;
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}
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@Override
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public int getInitiativeHandSizeModifier(GameState gameState, ModifiersQuerying modifiersQuerying) {
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if (_condition == null || _condition.isFullfilled(gameState, modifiersQuerying))
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return _evaluator.evaluateExpression(gameState, modifiersQuerying, null);
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else
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return 0;
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}
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}
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@@ -0,0 +1,52 @@
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package com.gempukku.lotro.cards.set8.wraith;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.InitiativeHandSizeModifier;
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import com.gempukku.lotro.cards.modifiers.evaluator.CountSpottableEvaluator;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Siege of Gondor
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 3
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* Type: Condition • Support Area
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* Game Text: For each [WRAITH] Orc you can spot, the Free Peoples player must have an additional card in hand to have
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* initiative. Skirmish: Discard this condition to make a [WRAITH] Orc strength +2.
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*/
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public class Card8_078 extends AbstractPermanent {
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public Card8_078() {
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super(Side.SHADOW, 3, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "Streaming to the Field", true);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new InitiativeHandSizeModifier(self, null, new CountSpottableEvaluator(Culture.WRAITH, Race.ORC)));
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SKIRMISH, self, 0)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new DiscardCardsFromPlayEffect(self, self));
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, 2, Culture.WRAITH, Race.ORC));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -252,4 +252,9 @@ public abstract class AbstractModifier implements Modifier {
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public Side hasInitiative(GameState gameState, ModifiersQuerying modifiersQuerying) {
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return null;
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}
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@Override
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public int getInitiativeHandSizeModifier(GameState gameState, ModifiersQuerying modifiersQuerying) {
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return 0;
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}
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}
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@@ -100,4 +100,6 @@ public interface Modifier {
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public boolean hasFlagActive(GameState gameState, ModifiersQuerying modifiersQuerying, ModifierFlag modifierFlag);
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public Side hasInitiative(GameState gameState, ModifiersQuerying modifiersQuerying);
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public int getInitiativeHandSizeModifier(GameState gameState, ModifiersQuerying modifiersQuerying);
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}
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@@ -564,7 +564,12 @@ public class ModifiersLogic implements ModifiersEnvironment, ModifiersQuerying {
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int freePeopleInitiativeHandSize = gameState.getHand(gameState.getCurrentPlayerId()).size()
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+ gameState.getVoid(gameState.getCurrentPlayerId()).size();
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if (freePeopleInitiativeHandSize < 4)
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int initiativeHandSize = 4;
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for (Modifier modifier : getModifiers(ModifierEffect.INITIATIVE_MODIFIER))
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initiativeHandSize += modifier.getInitiativeHandSizeModifier(gameState, this);
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if (freePeopleInitiativeHandSize < initiativeHandSize)
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return Side.SHADOW;
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else
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return Side.FREE_PEOPLE;
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