Added game speed settings
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@@ -92,10 +92,10 @@ var GempLotrHallUI = Class.extend({
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this.decksSelect.hide();
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this.timerSelect = $("<select style='width: 170px'></select>");
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this.addTimer("default", "Default Speed");
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this.addTimer("blitz", "Blitz!");
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this.addTimer("slow", "Slow");
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this.addTimer("glacial", "Glacial");
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this.addTimer("default", "Default Speed (80m/5m)");
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this.addTimer("blitz", "Blitz! (30m/2m)");
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this.addTimer("slow", "Slow (2h/5m)");
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this.addTimer("glacial", "Glacial (3d/1d)");
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this.buttonsDiv.append(this.supportedFormatsSelect);
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this.buttonsDiv.append(this.decksSelect);
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@@ -301,7 +301,7 @@ public class HallServer extends AbstractServer {
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if (timer.equals("default")) {
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return new GameTimer(false, "Default", 60 * 80, 60 * 5);
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} else if (timer.equals("blitz")) {
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return new GameTimer(false, "Blitz", 60 * 30, 60 * 2);
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return new GameTimer(false, "Blitz!", 60 * 30, 60 * 2);
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} else if (timer.equals("slow")) {
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return new GameTimer(false, "Slow", 60 * 120, 60 * 5);
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} else if (timer.equals("glacial")) {
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